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gpu / vulkan / vulkan_device_queue.h [blame]
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_VULKAN_VULKAN_DEVICE_QUEUE_H_
#define GPU_VULKAN_VULKAN_DEVICE_QUEUE_H_
#include <vulkan/vulkan_core.h>
#include <memory>
#include "base/check_op.h"
#include "base/component_export.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/trace_event/memory_dump_provider.h"
#include "base/trace_event/memory_dump_request_args.h"
#include "base/trace_event/process_memory_dump.h"
#include "build/build_config.h"
#include "gpu/vulkan/vma_wrapper.h"
#include "gpu/vulkan/vulkan_instance.h"
#include "ui/gfx/extension_set.h"
#if BUILDFLAG(IS_ANDROID)
#include "base/android/pre_freeze_background_memory_trimmer.h"
#endif // BUILDFLAG(IS_ANDROID)
namespace gpu {
class VulkanCommandPool;
class VulkanFenceHelper;
struct GPUInfo;
class COMPONENT_EXPORT(VULKAN) VulkanDeviceQueue
: public base::trace_event::MemoryDumpProvider {
public:
enum DeviceQueueOption {
GRAPHICS_QUEUE_FLAG = 0x01,
PRESENTATION_SUPPORT_QUEUE_FLAG = 0x02,
};
explicit VulkanDeviceQueue(VkInstance vk_instance);
explicit VulkanDeviceQueue(VulkanInstance* instance);
VulkanDeviceQueue(const VulkanDeviceQueue&) = delete;
VulkanDeviceQueue& operator=(const VulkanDeviceQueue&) = delete;
~VulkanDeviceQueue() override;
using GetPresentationSupportCallback =
base::RepeatingCallback<bool(VkPhysicalDevice,
const std::vector<VkQueueFamilyProperties>&,
uint32_t queue_family_index)>;
bool Initialize(
uint32_t options,
const GPUInfo* gpu_info,
const std::vector<const char*>& required_extensions,
const std::vector<const char*>& optional_extensions,
bool allow_protected_memory,
const GetPresentationSupportCallback& get_presentation_support,
uint32_t heap_memory_limit,
const bool is_thread_safe = false);
bool InitializeFromANGLE();
bool InitializeForWebView(VkPhysicalDevice vk_physical_device,
VkDevice vk_device,
VkQueue vk_queue,
uint32_t vk_queue_index,
gfx::ExtensionSet enabled_extensions);
// To be used by CompositorGpuThread when DrDc is enabled. CompositorGpuThread
// will use same |vk_device| and |vk_queue| as the gpu main thread but will
// have its own instance of VulkanFenceHelper and VmaAllocator. Also note that
// this CompositorGpuThread does not own the |vk_device| and |vk_queue| and
// hence will not destroy them.
bool InitializeForCompositorGpuThread(
VkPhysicalDevice vk_physical_device,
VkDevice vk_device,
VkQueue vk_queue,
uint32_t vk_queue_index,
gfx::ExtensionSet enabled_extensions,
const VkPhysicalDeviceFeatures2& vk_physical_device_features2,
VmaAllocator vma_allocator);
const gfx::ExtensionSet& enabled_extensions() const {
return enabled_extensions_;
}
void Destroy();
VkPhysicalDevice GetVulkanPhysicalDevice() const {
DCHECK_NE(static_cast<VkPhysicalDevice>(VK_NULL_HANDLE),
vk_physical_device_);
return vk_physical_device_;
}
const VkPhysicalDeviceProperties& vk_physical_device_properties() const {
return vk_physical_device_properties_;
}
const VkPhysicalDeviceDriverProperties& vk_physical_device_driver_properties()
const {
return vk_physical_device_driver_properties_;
}
uint64_t drm_device_id() const { return drm_device_id_; }
VkDevice GetVulkanDevice() const {
DCHECK_NE(static_cast<VkDevice>(VK_NULL_HANDLE), vk_device_);
return vk_device_;
}
VkQueue GetVulkanQueue() const {
DCHECK_NE(static_cast<VkQueue>(VK_NULL_HANDLE), vk_queue_);
return vk_queue_;
}
VkInstance GetVulkanInstance() const { return vk_instance_; }
uint32_t GetVulkanQueueIndex() const { return vk_queue_index_; }
std::unique_ptr<gpu::VulkanCommandPool> CreateCommandPool();
VmaAllocator vma_allocator() const { return vma_allocator_; }
VulkanFenceHelper* GetFenceHelper() const { return cleanup_helper_.get(); }
const VkPhysicalDeviceFeatures2& enabled_device_features_2() const {
if (enabled_device_features_2_from_angle_)
return *enabled_device_features_2_from_angle_;
return enabled_device_features_2_;
}
const VkPhysicalDeviceFeatures& enabled_device_features() const {
if (enabled_device_features_2_from_angle_)
return enabled_device_features_2_from_angle_->features;
return enabled_device_features_2_.features;
}
bool allow_protected_memory() const { return allow_protected_memory_; }
bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) override;
private:
// Common Init method to be used by both webview and compositor gpu thread.
bool InitCommon(VkPhysicalDevice vk_physical_device,
VkDevice vk_device,
VkQueue vk_queue,
uint32_t vk_queue_index,
gfx::ExtensionSet enabled_extensions);
gfx::ExtensionSet enabled_extensions_;
VkPhysicalDevice vk_physical_device_ = VK_NULL_HANDLE;
VkPhysicalDeviceProperties vk_physical_device_properties_;
VkPhysicalDeviceDriverProperties vk_physical_device_driver_properties_;
uint64_t drm_device_id_ = 0;
VkDevice owned_vk_device_ = VK_NULL_HANDLE;
VkDevice vk_device_ = VK_NULL_HANDLE;
VkQueue vk_queue_ = VK_NULL_HANDLE;
uint32_t vk_queue_index_ = 0;
VkInstance vk_instance_ = VK_NULL_HANDLE;
raw_ptr<VulkanInstance> instance_ = nullptr;
VmaAllocator owned_vma_allocator_ = VK_NULL_HANDLE;
VmaAllocator vma_allocator_ = VK_NULL_HANDLE;
std::unique_ptr<VulkanFenceHelper> cleanup_helper_;
VkPhysicalDeviceFeatures2 enabled_device_features_2_{
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2};
raw_ptr<const VkPhysicalDeviceFeatures2>
enabled_device_features_2_from_angle_ = nullptr;
bool allow_protected_memory_ = false;
#if BUILDFLAG(IS_ANDROID)
std::unique_ptr<
const base::android::PreFreezeBackgroundMemoryTrimmer::PreFreezeMetric>
metric_ = nullptr;
#endif
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_FUCHSIA) || BUILDFLAG(IS_LINUX) || \
BUILDFLAG(IS_CHROMEOS)
VkPhysicalDeviceSamplerYcbcrConversionFeatures
sampler_ycbcr_conversion_features_{
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES};
#endif // BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_FUCHSIA) || BUILDFLAG(IS_LINUX)
// || BUILDFLAG(IS_CHROMEOS)
VkPhysicalDeviceProtectedMemoryFeatures protected_memory_features_{
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES};
};
} // namespace gpu
#endif // GPU_VULKAN_VULKAN_DEVICE_QUEUE_H_