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media / audio / aecdump_recording_manager.h [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_AUDIO_AECDUMP_RECORDING_MANAGER_H_
#define MEDIA_AUDIO_AECDUMP_RECORDING_MANAGER_H_
#include <map>
#include "base/files/file.h"
#include "base/functional/callback.h"
#include "base/memory/weak_ptr.h"
#include "media/base/media_export.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace media {
class AecdumpRecordingSource {
public:
// Starts recording an aecdump to |aecdump_file|. If a recording is already
// ongoing, then that recording is stopped and and a new recording is started
// to |aecdump_file|.
virtual void StartAecdump(base::File aecdump_file) = 0;
// Stops recording an aecdump and closes the file. Does nothing if no
// recording is ongoing.
virtual void StopAecdump() = 0;
};
// Manages diagnostic audio processing recordings (so-called aecdumps).
// Aecdump recording sources implement the AecdumpRecordingSource interface and
// register/deregister with the AecdumpRecordingManager.
// All operations, including creation and destruction, must happen on the same
// thread as the |task_runner| provided in the constructor.
class MEDIA_EXPORT AecdumpRecordingManager {
public:
using CreateFileCallback = base::RepeatingCallback<
void(uint32_t id, base::OnceCallback<void(base::File)> reply_callback)>;
explicit AecdumpRecordingManager(
scoped_refptr<base::SingleThreadTaskRunner> task_runner);
AecdumpRecordingManager(const AecdumpRecordingManager&) = delete;
AecdumpRecordingManager& operator=(const AecdumpRecordingManager&) = delete;
virtual ~AecdumpRecordingManager();
// Starts and stops aecdump recording. Overridden by tests.
virtual void EnableDebugRecording(CreateFileCallback create_file_callback);
virtual void DisableDebugRecording();
// Registers an aecdump recording source. Overridden by tests.
virtual void RegisterAecdumpSource(AecdumpRecordingSource* source);
// Registers an aecdump recording source. If aecdump recording is currently
// enabled, then StopAecdump will be called on the source. Overridden by
// tests.
virtual void DeregisterAecdumpSource(AecdumpRecordingSource* source);
base::WeakPtr<AecdumpRecordingManager> AsWeakPtr() {
return weak_factory_.GetWeakPtr();
}
private:
// Forwards to StartRecording() if |manager| is valid, otherwise closes |file|
// without blocking the thread.
static void StartRecordingIfValidPointer(
base::WeakPtr<AecdumpRecordingManager> manager,
AecdumpRecordingSource* source,
base::File file);
// Used as callback for |create_file_callback_|, to ensure the recording
// source has not been deregistered during file creation.
void StartRecording(AecdumpRecordingSource* source, base::File file);
bool IsDebugRecordingEnabled() const;
// Counter for recording source IDs.
uint32_t recording_id_counter_ = 1;
// The task runner this class lives on. Also used for file creation callbacks.
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
// Recorders, one per source. Maps pointer to source id.
std::map<AecdumpRecordingSource*, uint32_t> aecdump_recording_sources_;
// Callback for creating aecdump files. When this is not null, debug
// recording is enabled.
CreateFileCallback create_file_callback_;
// For managing debug recording cycles.
base::WeakPtrFactory<AecdumpRecordingManager> weak_factory_{this};
};
} // namespace media
#endif // MEDIA_AUDIO_AECDUMP_RECORDING_MANAGER_H_