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media / audio / android / aaudio_input.h [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_AUDIO_ANDROID_AAUDIO_INPUT_H_
#define MEDIA_AUDIO_ANDROID_AAUDIO_INPUT_H_
#include <aaudio/AAudio.h>
#include "base/android/requires_api.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "base/synchronization/lock.h"
#include "media/audio/android/aaudio_stream_wrapper.h"
#include "media/audio/audio_io.h"
#include "media/base/amplitude_peak_detector.h"
#include "media/base/audio_parameters.h"
namespace media {
class AudioManagerAndroid;
// Class which uses the AAudio library to record input.
class REQUIRES_ANDROID_API(AAUDIO_MIN_API) AAudioInputStream
: public AudioInputStream,
public AAudioStreamWrapper::DataCallback {
public:
AAudioInputStream(AudioManagerAndroid* manager,
const AudioParameters& params);
AAudioInputStream(const AAudioInputStream&) = delete;
AAudioInputStream& operator=(const AAudioInputStream&) = delete;
~AAudioInputStream() override;
// Implementation of AudioInputStream.
OpenOutcome Open() override;
void Start(AudioInputCallback* callback) override;
void Stop() override;
void Close() override;
double GetMaxVolume() override;
void SetVolume(double volume) override;
double GetVolume() override;
bool SetAutomaticGainControl(bool enabled) override;
bool GetAutomaticGainControl() override;
bool IsMuted() override;
void SetOutputDeviceForAec(const std::string& output_device_id) override;
// AAudioStreamWrapper::DataCallback implementation.
bool OnAudioDataRequested(void* audio_data, int32_t num_frames) override;
void OnError() override;
void OnDeviceChange() override;
private:
SEQUENCE_CHECKER(sequence_checker_);
void CreateStreamWrapper();
void HandleDeviceChange();
const raw_ptr<AudioManagerAndroid> audio_manager_;
const AudioParameters params_;
AmplitudePeakDetector peak_detector_;
std::unique_ptr<AAudioStreamWrapper> stream_wrapper_;
std::unique_ptr<AudioBus> audio_bus_;
base::RepeatingClosure handle_device_change_on_main_sequence_;
// Lock protects all members below which may be read concurrently from the
// audio manager thread and the OS provided audio thread.
base::Lock lock_;
raw_ptr<AudioInputCallback> callback_ GUARDED_BY(lock_) = nullptr;
bool error_during_device_change_ GUARDED_BY(lock_) = false;
base::WeakPtrFactory<AAudioInputStream> weak_factory_{this};
};
} // namespace media
#endif // MEDIA_AUDIO_ANDROID_AAUDIO_INPUT_H_