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media / audio / apple / audio_auhal.cc [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "media/audio/apple/audio_auhal.h"
#include <CoreServices/CoreServices.h>
#include <algorithm>
#include <cstddef>
#include <memory>
#include <string>
#include <utility>
#include "base/apple/osstatus_logging.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/logging.h"
#include "base/metrics/histogram_functions.h"
#include "base/metrics/histogram_macros.h"
#include "base/numerics/safe_conversions.h"
#include "base/strings/stringprintf.h"
#include "base/time/time.h"
#include "base/trace_event/typed_macros.h"
#include "media/base/audio_pull_fifo.h"
#include "media/base/audio_timestamp_helper.h"
#include "media/base/channel_layout.h"
#include "media/base/mac/channel_layout_util_mac.h"
#if BUILDFLAG(IS_MAC)
#include "media/audio/mac/core_audio_util_mac.h"
#endif
namespace media {
namespace {
void WrapBufferList(AudioBufferList* buffer_list, AudioBus* bus, int frames) {
const int channels = bus->channels();
const int buffer_list_channels = buffer_list->mNumberBuffers;
CHECK_EQ(channels, buffer_list_channels);
// Set the actual length.
bus->set_frames(frames);
// Copy pointers from AudioBufferList.
for (int i = 0; i < channels; ++i) {
// The byte data size should always be a multiple of sizeof(float).
const size_t data_size_in_bytes = buffer_list->mBuffers[i].mDataByteSize;
CHECK_EQ(data_size_in_bytes % sizeof(float), 0U);
// SAFETY: We don't have much choice here... We have to trust that the
// information given to us by the OS is valid.
auto channel_span = UNSAFE_BUFFERS(
base::span(static_cast<float*>(buffer_list->mBuffers[i].mData),
data_size_in_bytes / sizeof(float)));
bus->SetChannelData(i,
channel_span.first(base::checked_cast<size_t>(frames)));
}
}
// Sets the stream format on the AUHAL to PCM Float32 non-interleaved for the
// given number of channels on the given scope and element. The created stream
// description will be stored in |desc|.
bool SetStreamFormat(int channels,
int sample_rate,
AudioUnit audio_unit,
AudioStreamBasicDescription* format) {
format->mSampleRate = sample_rate;
format->mFormatID = kAudioFormatLinearPCM;
format->mFormatFlags = AudioFormatFlags{kAudioFormatFlagsNativeFloatPacked} |
kLinearPCMFormatFlagIsNonInterleaved;
format->mBytesPerPacket = sizeof(Float32);
format->mFramesPerPacket = 1;
format->mBytesPerFrame = sizeof(Float32);
format->mChannelsPerFrame = channels;
format->mBitsPerChannel = 32;
format->mReserved = 0;
// Set stream formats. See Apple's tech note for details on the peculiar way
// that inputs and outputs are handled in the AUHAL concerning scope and bus
// (element) numbers:
// http://developer.apple.com/library/mac/#technotes/tn2091/_index.html
return AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, AUElement::OUTPUT, format,
sizeof(*format)) == noErr;
}
// Try map Rls & Rrs channel to Ls & Rs if necessary.
//
// Most of the configurable audio channel layout in Audio MIDI uses Side Left
// (Ls) and Side Right (Rs) as the default surround channel, while some of the
// WAV/FLAC/AAC audios uses Back Left (Rls) and Back Right (Rrs) as default
// surround channel. If we unconditionally treat Rls and Rrs as it is, and if
// Audio MIDI device has no Rls and Rrs channels (only `7.1 Surround` and
// `7.1.4` configuration has Rls & Rrs channel for now), then these two
// channels will be silent. QuickTime is doing something correct, so we
// can do something similar here, the overall logic will be:
//
// 1. If Audio has no Rls & Rrs channels -> Do nothing.
// 2. If Audio has Rls & Rrs channels, and has Ls & Rs channels -> Do nothing.
// 3. If Audio has Rls & Rrs channels, and has no Ls & Rs channels, device has
// Rls & Rrs channels -> Do nothing.
// 4. If Audio has Rls & Rrs channels, and has no Ls & Rs channels, device has
// no Rls & Rrs channels -> Map Rls to Ls, Rrs to Rs.
void MaybeMapRearSurroundChannelToSurroundChannel(
const AudioUnit& audio_unit,
AudioChannelLayout* audio_layout) {
bool maybe_need_mapping = false;
for (UInt32 i = 0; i < audio_layout->mNumberChannelDescriptions; i++) {
AudioChannelLabel label =
audio_layout->mChannelDescriptions[i].mChannelLabel;
// If audio already has Ls or Rs channel, skip.
if (label == kAudioChannelLabel_LeftSurround ||
label == kAudioChannelLabel_RightSurround) {
return;
}
if (label == kAudioChannelLabel_RearSurroundLeft ||
label == kAudioChannelLabel_RearSurroundRight) {
maybe_need_mapping = true;
}
}
// If audio has no Rls or Rrs channel, skip.
if (!maybe_need_mapping) {
return;
}
auto scoped_device_layout =
AudioManagerApple::GetOutputDeviceChannelLayout(audio_unit);
if (!scoped_device_layout) {
return;
}
AudioChannelLayout* device_layout = scoped_device_layout->layout();
// If device has Rls or Rrs channel, skip. Since we only do mapping when
// Rls or Rrs channel do not exist.
for (UInt32 i = 0; i < device_layout->mNumberChannelDescriptions; ++i) {
AudioChannelLabel label =
device_layout->mChannelDescriptions[i].mChannelLabel;
if (label == kAudioChannelLabel_RearSurroundLeft ||
label == kAudioChannelLabel_RearSurroundRight) {
return;
}
}
// Map Rls to Ls, Rrs to Rs.
for (UInt32 i = 0; i < audio_layout->mNumberChannelDescriptions; i++) {
AudioChannelLabel label =
audio_layout->mChannelDescriptions[i].mChannelLabel;
if (label == kAudioChannelLabel_RearSurroundLeft) {
audio_layout->mChannelDescriptions[i].mChannelLabel =
kAudioChannelLabel_LeftSurround;
} else if (label == kAudioChannelLabel_RearSurroundRight) {
audio_layout->mChannelDescriptions[i].mChannelLabel =
kAudioChannelLabel_RightSurround;
}
}
}
// Converts |channel_layout| into CoreAudio format and sets up the AUHAL with
// our layout information so it knows how to remap the channels.
void SetAudioChannelLayout(int channels,
ChannelLayout channel_layout,
AudioUnit audio_unit) {
DCHECK(audio_unit);
DCHECK_GT(channels, 0);
DCHECK_GT(channel_layout, CHANNEL_LAYOUT_UNSUPPORTED);
auto coreaudio_layout =
ChannelLayoutToAudioChannelLayout(channel_layout, channels);
MaybeMapRearSurroundChannelToSurroundChannel(audio_unit,
coreaudio_layout->layout());
OSStatus result = AudioUnitSetProperty(
audio_unit, kAudioUnitProperty_AudioChannelLayout, kAudioUnitScope_Input,
AUElement::OUTPUT, coreaudio_layout->layout(),
coreaudio_layout->layout_size());
if (result != noErr) {
OSSTATUS_DLOG(ERROR, result)
<< "Failed to set audio channel layout. Using default layout.";
}
}
void ReportFramesRequestedUma(int number_of_frames_requested) {
// A value of 0 indicates that we got the buffer size we asked for.
base::UmaHistogramCounts1M("Media.Audio.Render.FramesRequested",
number_of_frames_requested);
}
} // namespace
AUHALStream::AUHALStream(AudioManagerApple* manager,
const AudioParameters& params,
AudioDeviceID device,
const AudioManager::LogCallback& log_callback)
: manager_(manager),
params_(params),
source_(nullptr),
device_(device),
volume_(1),
stopped_(true),
last_sample_time_(0.0),
last_number_of_frames_(0),
glitch_reporter_(SystemGlitchReporter::StreamType::kRender),
log_callback_(log_callback) {
// We must have a manager.
DVLOG(1) << __FUNCTION__ << " this " << this << " params "
<< params.AsHumanReadableString();
DCHECK(manager_);
DCHECK(params_.IsValid());
#if BUILDFLAG(IS_MAC)
DCHECK_NE(device, kAudioObjectUnknown);
#endif
}
AUHALStream::~AUHALStream() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
CHECK(!audio_unit_);
}
bool AUHALStream::Open() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK(!output_bus_);
DCHECK(!audio_unit_);
// The output bus will wrap the AudioBufferList given to us in
// the Render() callback.
output_bus_ = AudioBus::CreateWrapper(params_.channels());
bool configured = ConfigureAUHAL();
if (configured) {
DCHECK(audio_unit_);
DCHECK(audio_unit_->is_valid());
#if BUILDFLAG(IS_MAC)
hardware_latency_ = core_audio_mac::GetHardwareLatency(
audio_unit_->audio_unit(), device_, kAudioObjectPropertyScopeOutput,
params_.sample_rate(), /*is_input=*/false);
#else
// TODO(crbug.com/40255660): Implement me.
hardware_latency_ = base::TimeDelta();
#endif
}
DVLOG(1) << __FUNCTION__ << " this " << this << " received hardware latency "
<< hardware_latency_;
return configured;
}
void AUHALStream::Close() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DVLOG(1) << __FUNCTION__ << " this " << this;
if (audio_unit_) {
Stop();
// Clear the render callback to try and prevent any callbacks from coming
// in after we've called stop. https://crbug.com/737527.
AURenderCallbackStruct callback = {0};
auto result = AudioUnitSetProperty(
audio_unit_->audio_unit(), kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input, AUElement::OUTPUT, &callback, sizeof(callback));
OSSTATUS_DLOG_IF(ERROR, result != noErr, result)
<< "Failed to clear input callback.";
}
audio_unit_.reset();
// Inform the audio manager that we have been closed. This will cause our
// destruction. Also include the device ID as a signal to the audio manager
// that it should try to increase the native I/O buffer size after the stream
// has been closed.
manager_->ReleaseOutputStream(this);
}
void AUHALStream::Start(AudioSourceCallback* callback) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK(callback);
if (!audio_unit_) {
DLOG(ERROR) << "Open() has not been called successfully";
return;
}
if (!stopped_) {
base::AutoLock al(lock_);
CHECK_EQ(source_, callback);
return;
}
DVLOG(1) << __FUNCTION__ << " this " << this;
#if BUILDFLAG(IS_MAC)
// Check if we should defer Start() for http://crbug.com/160920.
base::TimeDelta defer_start = manager_->GetDeferStreamStartTimeout();
if (!defer_start.is_zero()) {
// Use a cancellable closure so that if Stop() is called before Start()
// actually runs, we can cancel the pending start.
deferred_start_cb_.Reset(
base::BindOnce(&AUHALStream::Start, base::Unretained(this), callback));
manager_->GetTaskRunner()->PostDelayedTask(
FROM_HERE, deferred_start_cb_.callback(), defer_start);
return;
}
#endif
stopped_ = false;
{
base::AutoLock al(lock_);
DCHECK(!audio_fifo_);
source_ = callback;
#if BUILDFLAG(IS_MAC)
peak_detector_ = std::make_unique<AmplitudePeakDetector>(
base::BindRepeating(&AudioManagerApple::StopAmplitudePeakTrace,
base::Unretained(manager_)));
#endif
}
OSStatus result = AudioOutputUnitStart(audio_unit_->audio_unit());
if (result == noErr)
return;
Stop();
OSSTATUS_DLOG(ERROR, result) << "AudioOutputUnitStart() failed.";
callback->OnError(AudioSourceCallback::ErrorType::kUnknown);
}
// This stream is always used with sub second buffer sizes, where it's
// sufficient to simply always flush upon Start().
void AUHALStream::Flush() {}
void AUHALStream::Stop() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
deferred_start_cb_.Cancel();
if (stopped_)
return;
DVLOG(1) << __FUNCTION__ << " this " << this;
OSStatus result = AudioOutputUnitStop(audio_unit_->audio_unit());
OSSTATUS_DLOG_IF(ERROR, result != noErr, result)
<< "AudioOutputUnitStop() failed.";
{
base::AutoLock al(lock_);
if (result != noErr)
source_->OnError(AudioSourceCallback::ErrorType::kUnknown);
source_ = nullptr;
if (last_sample_time_) { // Report stats if the stream has been active.
if (!audio_fifo_) // Unexpected buffer size has never been requested.
ReportFramesRequestedUma(0);
SystemGlitchReporter::Stats stats =
glitch_reporter_.GetLongTermStatsAndReset();
std::string log_message = base::StringPrintf(
"AU out: (num_glitches_detected=[%d], cumulative_audio_lost=[%llu "
"ms], "
"largest_glitch=[%llu ms])",
stats.glitches_detected, stats.total_glitch_duration.InMilliseconds(),
stats.largest_glitch_duration.InMilliseconds());
if (!log_callback_.is_null())
log_callback_.Run(log_message);
if (stats.glitches_detected > 0) {
DLOG(WARNING) << log_message;
}
}
last_sample_time_ = 0;
last_number_of_frames_ = 0;
audio_fifo_.reset();
#if BUILDFLAG(IS_MAC)
peak_detector_.reset();
#endif
}
stopped_ = true;
}
void AUHALStream::SetVolume(double volume) {
volume_ = static_cast<float>(volume);
}
void AUHALStream::GetVolume(double* volume) {
*volume = volume_;
}
// Pulls on our provider to get rendered audio stream.
// Note to future hackers of this function: Do not add locks which can
// be contended in the middle of stream processing here (starting and stopping
// the stream are ok) because this is running on a real-time thread.
OSStatus AUHALStream::Render(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* output_time_stamp,
UInt32 bus_number,
UInt32 number_of_frames,
AudioBufferList* data) {
base::AutoLock al(lock_);
// There's no documentation on what we should return here, but if we're here
// something is wrong so just return an AudioUnit error that looks reasonable.
if (!source_)
return kAudioUnitErr_Uninitialized;
TRACE_EVENT_BEGIN(
"audio", "AUHALStream::Render", [&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_input_buffer_size(params_.frames_per_buffer());
data->set_output_buffer_size(number_of_frames);
data->set_sample_rate(params_.sample_rate());
});
UpdatePlayoutTimestamp(output_time_stamp);
// If the stream parameters change for any reason, we need to insert a FIFO
// since the OnMoreData() pipeline can't handle frame size changes.
if (number_of_frames != static_cast<UInt32>(params_.frames_per_buffer())) {
// Create a FIFO on the fly to handle any discrepancies in callback rates.
if (!audio_fifo_) {
DVLOG(1) << __FUNCTION__ << " this " << this
<< "Audio frame size changed from "
<< params_.frames_per_buffer() << " to " << number_of_frames
<< " adding FIFO to compensate.";
audio_fifo_ = std::make_unique<AudioPullFifo>(
params_.channels(), params_.frames_per_buffer(),
base::BindRepeating(&AUHALStream::ProvideInput,
base::Unretained(this)));
// Report it only once the first time the change happens.
ReportFramesRequestedUma(number_of_frames);
} else if (last_number_of_frames_ != number_of_frames) {
DVLOG(3) << __FUNCTION__ << " this " << this
<< "Audio frame size changed from " << last_number_of_frames_
<< " to " << number_of_frames << " FIFO already exists.";
}
}
// Make |output_bus_| wrap the output AudioBufferList.
WrapBufferList(data, output_bus_.get(), number_of_frames);
current_playout_time_ = GetPlayoutTime(output_time_stamp);
if (audio_fifo_)
audio_fifo_->Consume(output_bus_.get(), output_bus_->frames());
else
ProvideInput(0, output_bus_.get());
#if BUILDFLAG(IS_MAC)
peak_detector_->FindPeak(output_bus_.get());
#endif
last_number_of_frames_ = number_of_frames;
TRACE_EVENT_END("audio", [&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_os_request_playout_timeticks_us(
(current_playout_time_ - base::TimeTicks()).InMicroseconds());
});
return noErr;
}
void AUHALStream::ProvideInput(int frame_delay, AudioBus* dest) {
TRACE_EVENT_BEGIN(
"audio", "AUHALStream::ProvideInput", [&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_source_request_frames(dest->frames());
});
lock_.AssertAcquired();
DCHECK(source_);
const base::TimeTicks playout_time =
current_playout_time_ +
AudioTimestampHelper::FramesToTime(frame_delay, params_.sample_rate());
const base::TimeTicks now = base::TimeTicks::Now();
const base::TimeDelta delay = playout_time - now;
TRACE_EVENT_INSTANT(
"audio", "AUHALStream delay", [&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_source_request_playout_delay_us(delay.InMicroseconds());
});
UMA_HISTOGRAM_COUNTS_1000("Media.Audio.Render.SystemDelay",
delay.InMilliseconds());
// Supply the input data and render the output data.
source_->OnMoreData(BoundedDelay(delay), now,
glitch_info_accumulator_.GetAndReset(), dest);
dest->Scale(volume_);
TRACE_EVENT_END("audio", [&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_source_request_playout_timeticks_us(
(playout_time - base::TimeTicks()).InMicroseconds());
data->set_source_request_current_timeticks_us(
(now - base::TimeTicks()).InMicroseconds());
});
}
// AUHAL callback.
OSStatus AUHALStream::InputProc(void* user_data,
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* output_time_stamp,
UInt32 bus_number,
UInt32 number_of_frames,
AudioBufferList* io_data) {
// Dispatch to our class method.
AUHALStream* audio_output = static_cast<AUHALStream*>(user_data);
if (!audio_output)
return -1;
return audio_output->Render(flags, output_time_stamp, bus_number,
number_of_frames, io_data);
}
base::TimeTicks AUHALStream::GetPlayoutTime(
const AudioTimeStamp* output_time_stamp) {
TRACE_EVENT_BEGIN(
TRACE_DISABLED_BY_DEFAULT("audio"), "AUHALStream::GetPlayoutTime",
[&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_hardware_latency_us(hardware_latency_.InMicroseconds());
});
// A platform bug has been observed where the platform sometimes reports that
// the next frames will be output at an invalid time or a time in the past.
// Because the target playout time cannot be invalid or in the past, return
// "now" in these cases.
if ((output_time_stamp->mFlags & kAudioTimeStampHostTimeValid) == 0) {
TRACE_EVENT_END(
TRACE_DISABLED_BY_DEFAULT("audio"), [&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_audiotimestamp_host_time_valid(false);
});
return base::TimeTicks::Now();
}
base::TimeTicks mach_time =
base::TimeTicks::FromMachAbsoluteTime(output_time_stamp->mHostTime);
TRACE_EVENT_END(
TRACE_DISABLED_BY_DEFAULT("audio"), [&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_audiotimestamp_host_time_valid(true);
data->set_audiotimestamp_mach_timeticks_us(
(mach_time - base::TimeTicks()).InMicroseconds());
});
return std::max(mach_time, base::TimeTicks::Now()) + hardware_latency_;
}
void AUHALStream::UpdatePlayoutTimestamp(const AudioTimeStamp* timestamp) {
lock_.AssertAcquired();
if ((timestamp->mFlags & kAudioTimeStampSampleTimeValid) == 0)
return;
// Compiler will complain that we pass a lock-guarded variable into the lambda
// otherwise.
Float64 lock_free_last_sample_time_ = last_sample_time_;
TRACE_EVENT(
"audio", "AUHALStream::UpdatePlayoutTimestamp",
[&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_audiotimestamp_sample_time_frames(timestamp->mSampleTime);
data->set_audiotimestamp_last_sample_time_frames(
lock_free_last_sample_time_);
});
// if mSampleTime jumps backwards, do not look for glitches.
if (last_sample_time_ && last_sample_time_ <= timestamp->mSampleTime) {
DCHECK_NE(0U, last_number_of_frames_);
UInt32 sample_time_diff =
static_cast<UInt32>(timestamp->mSampleTime - last_sample_time_);
DCHECK_GE(sample_time_diff, last_number_of_frames_);
UInt32 lost_frames = sample_time_diff - last_number_of_frames_;
base::TimeDelta lost_audio_duration =
AudioTimestampHelper::FramesToTime(lost_frames, params_.sample_rate());
TRACE_EVENT_INSTANT(
"audio", "AUHALStream lost_audio_duration",
[&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_mac_auhal_stream();
data->set_lost_audio_duration_us(
lost_audio_duration.InMicroseconds());
});
glitch_reporter_.UpdateStats(lost_audio_duration);
if (!lost_audio_duration.is_zero()) {
glitch_info_accumulator_.Add(AudioGlitchInfo::SingleBoundedSystemGlitch(
lost_audio_duration, AudioGlitchInfo::Direction::kRender));
}
}
// Store the last sample time for use next time we get called back.
last_sample_time_ = timestamp->mSampleTime;
}
bool AUHALStream::ConfigureAUHAL() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
std::unique_ptr<ScopedAudioUnit> local_audio_unit(
new ScopedAudioUnit(device_, AUElement::OUTPUT));
if (!local_audio_unit->is_valid())
return false;
if (!SetStreamFormat(params_.channels(), params_.sample_rate(),
local_audio_unit->audio_unit(), &output_format_)) {
return false;
}
if (!manager_->MaybeChangeBufferSize(device_, local_audio_unit->audio_unit(),
0, params_.frames_per_buffer())) {
return false;
}
// Setup callback.
AURenderCallbackStruct callback;
callback.inputProc = InputProc;
callback.inputProcRefCon = this;
OSStatus result = AudioUnitSetProperty(
local_audio_unit->audio_unit(), kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input, AUElement::OUTPUT, &callback, sizeof(callback));
if (result != noErr)
return false;
SetAudioChannelLayout(params_.channels(), params_.channel_layout(),
local_audio_unit->audio_unit());
result = AudioUnitInitialize(local_audio_unit->audio_unit());
if (result != noErr) {
OSSTATUS_DLOG(ERROR, result) << "AudioUnitInitialize() failed.";
return false;
}
audio_unit_ = std::move(local_audio_unit);
return true;
}
} // namespace media