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media / audio / mock_audio_debug_recording_manager.h [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_AUDIO_MOCK_AUDIO_DEBUG_RECORDING_MANAGER_H_
#define MEDIA_AUDIO_MOCK_AUDIO_DEBUG_RECORDING_MANAGER_H_
#include "base/task/single_thread_task_runner.h"
#include "media/audio/audio_debug_recording_manager.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace media {
class MockAudioDebugRecordingManager : public AudioDebugRecordingManager {
public:
MockAudioDebugRecordingManager();
MockAudioDebugRecordingManager(const MockAudioDebugRecordingManager&) =
delete;
MockAudioDebugRecordingManager& operator=(
const MockAudioDebugRecordingManager&) = delete;
~MockAudioDebugRecordingManager() override;
MOCK_METHOD1(EnableDebugRecording,
void(AudioDebugRecordingManager::CreateWavFileCallback
create_file_callback));
MOCK_METHOD0(DisableDebugRecording, void());
};
} // namespace media.
#endif // MEDIA_AUDIO_MOCK_AUDIO_DEBUG_RECORDING_MANAGER_H_