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media / audio / pulse / audio_manager_pulse.h [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_AUDIO_PULSE_AUDIO_MANAGER_PULSE_H_
#define MEDIA_AUDIO_PULSE_AUDIO_MANAGER_PULSE_H_
#include <pulse/pulseaudio.h>
#include <memory>
#include <string>
#include "base/compiler_specific.h"
#include "base/memory/raw_ptr.h"
#include "media/audio/audio_manager_base.h"
namespace media {
class PulseLoopbackManager;
class MEDIA_EXPORT AudioManagerPulse : public AudioManagerBase {
public:
AudioManagerPulse(std::unique_ptr<AudioThread> audio_thread,
AudioLogFactory* audio_log_factory,
pa_threaded_mainloop* pa_mainloop,
pa_context* pa_context);
AudioManagerPulse(const AudioManagerPulse&) = delete;
AudioManagerPulse& operator=(const AudioManagerPulse&) = delete;
~AudioManagerPulse() override;
// Implementation of AudioManager.
bool HasAudioOutputDevices() override;
bool HasAudioInputDevices() override;
void GetAudioInputDeviceNames(AudioDeviceNames* device_names) override;
void GetAudioOutputDeviceNames(AudioDeviceNames* device_names) override;
AudioParameters GetInputStreamParameters(
const std::string& device_id) override;
const char* GetName() override;
// Implementation of AudioManagerBase.
AudioOutputStream* MakeLinearOutputStream(
const AudioParameters& params,
const LogCallback& log_callback) override;
AudioOutputStream* MakeLowLatencyOutputStream(
const AudioParameters& params,
const std::string& device_id,
const LogCallback& log_callback) override;
AudioInputStream* MakeLinearInputStream(
const AudioParameters& params,
const std::string& device_id,
const LogCallback& log_callback) override;
AudioInputStream* MakeLowLatencyInputStream(
const AudioParameters& params,
const std::string& device_id,
const LogCallback& log_callback) override;
std::string GetDefaultInputDeviceID() override;
std::string GetDefaultOutputDeviceID() override;
std::string GetAssociatedOutputDeviceID(
const std::string& input_device_id) override;
bool DefaultSourceIsMonitor() const { return default_source_is_monitor_; }
protected:
void ShutdownOnAudioThread() override;
AudioParameters GetPreferredOutputStreamParameters(
const std::string& output_device_id,
const AudioParameters& input_params) override;
private:
void GetAudioDeviceNames(bool input, media::AudioDeviceNames* device_names);
// Callback to get the devices' info like names, used by GetInputDevices().
static void InputDevicesInfoCallback(pa_context* context,
const pa_source_info* info,
int eol,
void* user_data);
static void OutputDevicesInfoCallback(pa_context* context,
const pa_sink_info* info,
int eol,
void* user_data);
// Callback to get the native sample rate of PulseAudio, used by
// UpdateNativeAudioHardwareInfo().
static void AudioHardwareInfoCallback(pa_context* context,
const pa_server_info* info,
void* user_data);
static void DefaultSourceInfoCallback(pa_context* context,
const pa_source_info* info,
int eol,
void* user_data);
// Called by MakeLinearOutputStream and MakeLowLatencyOutputStream.
AudioOutputStream* MakeOutputStream(const AudioParameters& params,
const std::string& device_id,
LogCallback log_callback);
// Called by MakeLinearInputStream and MakeLowLatencyInputStream.
AudioInputStream* MakeInputStream(const AudioParameters& params,
const std::string& device_id,
LogCallback log_callback);
// Updates |native_input_sample_rate_| and |native_channel_count_|.
void UpdateNativeAudioHardwareInfo();
raw_ptr<pa_threaded_mainloop> input_mainloop_;
raw_ptr<pa_context> input_context_;
raw_ptr<AudioDeviceNames> devices_;
std::unique_ptr<PulseLoopbackManager> loopback_manager_;
int native_input_sample_rate_;
int native_channel_count_;
std::string default_source_name_;
bool default_source_is_monitor_;
};
} // namespace media
#endif // MEDIA_AUDIO_PULSE_AUDIO_MANAGER_PULSE_H_