1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231
  232
  233
  234
  235
  236
  237
  238
  239
  240
  241
  242
  243
  244
  245
  246
  247
  248
  249
  250
  251
  252
  253

media / audio / wav_audio_handler_unittest.cc [blame]

// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "media/audio/wav_audio_handler.h"

#include <stddef.h>

#include <memory>
#include <string>
#include <string_view>

#include "base/containers/span.h"
#include "media/audio/test_data.h"
#include "media/base/audio_bus.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace media {
namespace {
// WAV header comes first in the test data.
const size_t kWavHeaderSize = 12;
const size_t kWavDataSizeIndex = 4;

// "fmt " header comes next.
const size_t kFormatHeaderIndex = kWavHeaderSize;
const size_t kFormatHeaderSize = 8;
const size_t kFormatPayloadSize = 16;
const size_t kChannelIndex = kWavHeaderSize + kFormatHeaderSize + 2;
const size_t kBitsPerSampleIndex = kWavHeaderSize + kFormatHeaderSize + 14;
const size_t kSampleRateIndex = kWavHeaderSize + kFormatHeaderSize + 4;

// "data" header comes last.
const size_t kDataHeaderIndex =
    kWavHeaderSize + kFormatHeaderSize + kFormatPayloadSize;

}  // namespace

TEST(WavAudioHandlerTest, SampleDataTest) {
  std::string data(kTestAudioData, kTestAudioDataSize);
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  ASSERT_TRUE(handler);
  ASSERT_EQ(2, handler->GetNumChannels());
  ASSERT_EQ(16, handler->bits_per_sample_for_testing());
  ASSERT_EQ(48000, handler->GetSampleRate());
  ASSERT_EQ(1, handler->total_frames_for_testing());
  ASSERT_EQ(20u, handler->GetDuration().InMicroseconds());

  ASSERT_EQ(4U, handler->data().size());
  const char kData[] = "\x01\x00\x01\x00";
  ASSERT_EQ(base::byte_span_from_cstring(kData), handler->data());

  std::unique_ptr<AudioBus> bus =
      AudioBus::Create(handler->GetNumChannels(),
                       handler->data().size() / handler->GetNumChannels());

  size_t frames_written = 0u;
  ASSERT_TRUE(handler->CopyTo(bus.get(), &frames_written));
  const int bytes_per_frame =
      handler->GetNumChannels() * handler->bits_per_sample_for_testing() / 8;
  ASSERT_EQ(static_cast<size_t>(handler->data().size()),
            frames_written * bytes_per_frame);
}

TEST(WavAudioHandlerTest, SampleFloatDataTest) {
  std::string data(kTestFloatAudioData, kTestFloatAudioDataSize);
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  ASSERT_TRUE(handler);
  ASSERT_EQ(2, handler->GetNumChannels());
  ASSERT_EQ(32, handler->bits_per_sample_for_testing());
  ASSERT_EQ(48000, handler->GetSampleRate());
  ASSERT_EQ(1, handler->total_frames_for_testing());
  ASSERT_EQ(20u, handler->GetDuration().InMicroseconds());

  ASSERT_EQ(8U, handler->data().size());
  const char kData[] = "\x00\x01\x00\x00\x01\x00\x00\x00";
  ASSERT_EQ(base::byte_span_from_cstring(kData), handler->data());

  std::unique_ptr<AudioBus> bus =
      AudioBus::Create(handler->GetNumChannels(),
                       handler->data().size() / handler->GetNumChannels());

  size_t frames_written = 0u;
  ASSERT_TRUE(handler->CopyTo(bus.get(), &frames_written));
  const int bytes_per_frame =
      handler->GetNumChannels() * handler->bits_per_sample_for_testing() / 8;
  ASSERT_EQ(static_cast<size_t>(handler->data().size()),
            frames_written * bytes_per_frame);
}

TEST(WavAudioHandlerTest, SampleExtensibleDataTest) {
  std::string data(kTestExtensibleAudioData, kTestExtensibleAudioDataSize);
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  ASSERT_TRUE(handler);
  ASSERT_EQ(2, handler->GetNumChannels());
  ASSERT_EQ(32, handler->bits_per_sample_for_testing());
  ASSERT_EQ(48000, handler->GetSampleRate());
  ASSERT_EQ(1, handler->total_frames_for_testing());
  ASSERT_EQ(20u, handler->GetDuration().InMicroseconds());

  ASSERT_EQ(8U, handler->data().size());
  const char kData[] = "\x01\x00\x00\x00\x01\x00\x00\x00";
  ASSERT_EQ(base::byte_span_from_cstring(kData), handler->data());

  std::unique_ptr<AudioBus> bus =
      AudioBus::Create(handler->GetNumChannels(),
                       handler->data().size() / handler->GetNumChannels());

  size_t frames_written = 0u;
  ASSERT_TRUE(handler->CopyTo(bus.get(), &frames_written));
  const int bytes_per_frame =
      handler->GetNumChannels() * handler->bits_per_sample_for_testing() / 8;
  ASSERT_EQ(static_cast<size_t>(handler->data().size()),
            frames_written * bytes_per_frame);
}

TEST(WavAudioHandlerTest, TestZeroChannelsIsNotValid) {
  // Read in the sample data and modify the channel field to hold |00|00|.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data[kChannelIndex] = '\x00';
  data[kChannelIndex + 1] = '\x00';
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_FALSE(handler);
}

TEST(WavAudioHandlerTest, TestZeroBitsPerSampleIsNotValid) {
  // Read in the sample data and modify the bits_per_sample field to hold
  // |00|00|.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data[kBitsPerSampleIndex] = '\x00';
  data[kBitsPerSampleIndex + 1] = '\x00';
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_FALSE(handler);
}

TEST(WavAudioHandlerTest, TestZeroSamplesPerSecondIsNotValid) {
  // Read in the sample data and modify the bits_per_sample field to hold
  // |00|00|.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data[kSampleRateIndex] = '\x00';
  data[kSampleRateIndex + 1] = '\x00';
  data[kSampleRateIndex + 2] = '\x00';
  data[kSampleRateIndex + 3] = '\x00';
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_FALSE(handler);
}

TEST(WavAudioHandlerTest, TestTooBigTotalSizeIsOkay) {
  // The size filed in the header should hold a very big number.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data[kWavDataSizeIndex] = '\x00';
  data[kWavDataSizeIndex + 1] = '\xFF';
  data[kWavDataSizeIndex + 2] = '\xFF';
  data[kWavDataSizeIndex + 3] = '\x00';
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_TRUE(handler);
  EXPECT_TRUE(handler->Initialize());
  ASSERT_EQ(2, handler->GetNumChannels());
  ASSERT_EQ(16, handler->bits_per_sample_for_testing());
  ASSERT_EQ(48000, handler->GetSampleRate());
  ASSERT_EQ(1, handler->total_frames_for_testing());
  ASSERT_EQ(20u, handler->GetDuration().InMicroseconds());

  ASSERT_EQ(4U, handler->data().size());
  const char kData[] = "\x01\x00\x01\x00";
  ASSERT_EQ(base::byte_span_from_cstring(kData), handler->data());
}

TEST(WavAudioHandlerTest, TestTooBigDataChunkSizeIsOkay) {
  // If the |data| chunk size is last and it indicates it has more than it
  // actually does, that's okay. Just consume the rest of the string. If it
  // is not the last subsection, this file will parse badly.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data[kDataHeaderIndex + 4] = '\x00';
  data[kDataHeaderIndex + 5] = '\xFF';
  data[kDataHeaderIndex + 6] = '\xFF';
  data[kDataHeaderIndex + 7] = '\x00';
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_TRUE(handler);
  EXPECT_TRUE(handler->Initialize());
  ASSERT_EQ(2, handler->GetNumChannels());
  ASSERT_EQ(16, handler->bits_per_sample_for_testing());
  ASSERT_EQ(48000, handler->GetSampleRate());
  ASSERT_EQ(1, handler->total_frames_for_testing());
  ASSERT_EQ(20u, handler->GetDuration().InMicroseconds());

  ASSERT_EQ(4U, handler->data().size());
  const char kData[] = "\x01\x00\x01\x00";
  ASSERT_EQ(base::byte_span_from_cstring(kData), handler->data());
}

TEST(WavAudioHandlerTest, TestTooSmallFormatSizeIsNotValid) {
  // If the |data| chunk size is last and it indicates it has more than it
  // actually does, that's okay. Just consume the rest of the string. If it
  // is not the last subsection, this file will parse badly.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data[kFormatHeaderIndex + 4] = '\x04';
  data[kFormatHeaderIndex + 5] = '\x00';
  data[kFormatHeaderIndex + 6] = '\x00';
  data[kFormatHeaderIndex + 7] = '\x00';
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_FALSE(handler);
}

TEST(WavAudioHandlerTest, TestOtherSectionTypesIsOkay) {
  // Append some other subsection header "abcd", the class should just consume
  // and keep going.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data.append("abcd\x04\x00\x00\x00\x01\x02\x03\x04");
  data[kWavDataSizeIndex] += 12;  // This should not overflow.

  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_TRUE(handler);
  EXPECT_TRUE(handler->Initialize());
  ASSERT_EQ(2, handler->GetNumChannels());
  ASSERT_EQ(16, handler->bits_per_sample_for_testing());
  ASSERT_EQ(48000, handler->GetSampleRate());
  ASSERT_EQ(1, handler->total_frames_for_testing());
  ASSERT_EQ(20u, handler->GetDuration().InMicroseconds());
  ASSERT_EQ(4u, handler->data().size());
}

TEST(WavAudioHandlerTest, TestNoFmtSectionIsNotValid) {
  // Write over the "fmt " header. No valid handler should be returned.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data[kFormatHeaderIndex] = 'a';
  data[kFormatHeaderIndex + 1] = 'b';
  data[kFormatHeaderIndex + 2] = 'c';
  data[kFormatHeaderIndex + 3] = 'd';
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_FALSE(handler);
}

TEST(WavAudioHandlerTest, TestNoDataSectionIsOkay) {
  // This one could go both ways. But for now, let's say that it's okay not
  // to have a "data" section - just make sure everything is zeroed out as it
  // should be.
  std::string data(kTestAudioData, kTestAudioDataSize);
  data[kDataHeaderIndex] = 'a';
  data[kDataHeaderIndex + 1] = 'b';
  data[kDataHeaderIndex + 2] = 'c';
  data[kDataHeaderIndex + 3] = 'd';
  auto handler = WavAudioHandler::Create(base::as_byte_span(data));
  EXPECT_TRUE(handler);
  EXPECT_TRUE(handler->Initialize());
  ASSERT_EQ(2, handler->GetNumChannels());
  ASSERT_EQ(16, handler->bits_per_sample_for_testing());
  ASSERT_EQ(48000, handler->GetSampleRate());
  ASSERT_EQ(0, handler->total_frames_for_testing());
  ASSERT_EQ(0u, handler->GetDuration().InMicroseconds());
  ASSERT_EQ(0u, handler->data().size());
}

}  // namespace media