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media / base / android / mock_android_overlay.h [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_ANDROID_MOCK_ANDROID_OVERLAY_H_
#define MEDIA_BASE_ANDROID_MOCK_ANDROID_OVERLAY_H_
#include "media/base/android/android_overlay.h"
#include "base/functional/callback.h"
#include "base/memory/weak_ptr.h"
#include "media/base/android/test_destruction_observable.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace media {
// AndroidOverlay implementation that supports weak ptrs.
class MockAndroidOverlay : public testing::NiceMock<AndroidOverlay>,
public DestructionObservable {
public:
MockAndroidOverlay();
MockAndroidOverlay(const MockAndroidOverlay&) = delete;
MockAndroidOverlay& operator=(const MockAndroidOverlay&) = delete;
~MockAndroidOverlay() override;
MOCK_METHOD1(ScheduleLayout, void(const gfx::Rect&));
MOCK_CONST_METHOD0(GetJavaSurface, base::android::JavaRef<jobject>&());
// Set |config_|. Sometimes, it's convenient to do this after construction,
// especially if one must create the overlay before the factory provides it
// via CreateOverlay. That's helpful to set test expectations.
void SetConfig(AndroidOverlayConfig config);
// Return the config, if any, so that tests can check it.
AndroidOverlayConfig* config() const { return config_.get(); }
// Set of callbacks that we provide to control the overlay once you've handed
// off ownership of it.
struct Callbacks {
Callbacks();
Callbacks(const Callbacks&);
~Callbacks();
base::RepeatingClosure OverlayReady;
base::RepeatingClosure OverlayFailed;
base::RepeatingClosure SurfaceDestroyed;
base::RepeatingCallback<void(bool)> PowerEfficientState;
};
// Return callbacks that can be used to control the overlay.
Callbacks GetCallbacks();
MOCK_METHOD0(MockAddSurfaceDestroyedCallback, void());
void AddSurfaceDestroyedCallback(
AndroidOverlayConfig::DestroyedCB cb) override;
// Send callbacks.
void OnOverlayReady();
void OnOverlayFailed();
void OnSurfaceDestroyed();
void OnPowerEfficientState(bool state);
private:
// Initial configuration, mostly for callbacks.
std::unique_ptr<AndroidOverlayConfig> config_;
base::WeakPtrFactory<MockAndroidOverlay> weak_factory_{this};
};
} // namespace media
#endif // MEDIA_BASE_ANDROID_MOCK_ANDROID_OVERLAY_H_