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media / base / audio_renderer.h [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_AUDIO_RENDERER_H_
#define MEDIA_BASE_AUDIO_RENDERER_H_
#include <optional>
#include "base/functional/callback.h"
#include "base/time/time.h"
#include "media/base/buffering_state.h"
#include "media/base/media_export.h"
#include "media/base/pipeline_status.h"
namespace media {
class CdmContext;
class DemuxerStream;
class RendererClient;
class TimeSource;
class MEDIA_EXPORT AudioRenderer {
public:
AudioRenderer();
AudioRenderer(const AudioRenderer&) = delete;
AudioRenderer& operator=(const AudioRenderer&) = delete;
// Stop all operations and fire all pending callbacks.
virtual ~AudioRenderer();
// Initialize an AudioRenderer with |stream|, executing |init_cb| upon
// completion. If initialization fails, only |init_cb|
// (not RendererClient::OnError) will be called.
//
// |cdm_context| can be used to handle encrypted streams. May be null if the
// stream is not encrypted.
//
// AudioRenderer may be reinitialized for playback of a different demuxer
// stream by calling Initialize again when the renderer is in a flushed
// state (i.e. after Flush call, but before StartPlaying). This is used for
// media track switching.
virtual void Initialize(DemuxerStream* stream,
CdmContext* cdm_context,
RendererClient* client,
PipelineStatusCallback init_cb) = 0;
// Returns the TimeSource associated with audio rendering.
virtual TimeSource* GetTimeSource() = 0;
// Discard any audio data, executing |callback| when completed.
//
// Clients should expect |buffering_state_cb| to be called with
// BUFFERING_HAVE_NOTHING while flushing is in progress.
virtual void Flush(base::OnceClosure callback) = 0;
// Starts playback by reading from |stream| and decoding and rendering audio.
//
// Only valid to call after a successful Initialize() or Flush().
virtual void StartPlaying() = 0;
// Sets the output volume.
virtual void SetVolume(float volume) = 0;
// Set a hint indicating target latency. See comment in renderer.h.
// |latency_hint| may be nullopt to indicate the hint has been cleared
// (restore UA default).
virtual void SetLatencyHint(std::optional<base::TimeDelta> latency_hint) = 0;
// Sets a flag indicating that the AudioRenderer should use or avoid pitch
// preservation when playing back at speeds other than 1.0.
virtual void SetPreservesPitch(bool preserves_pitch) = 0;
// Sets a flag indicating whether the audio stream was played with user
// activation and high media engagement.
virtual void SetWasPlayedWithUserActivationAndHighMediaEngagement(
bool was_played_with_user_activation_and_high_media_engagement) = 0;
};
} // namespace media
#endif // MEDIA_BASE_AUDIO_RENDERER_H_