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media / capture / video / video_capture_buffer_pool_util.cc [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/capture/video/video_capture_buffer_pool_util.h"
#include "build/build_config.h"
#include "build/chromeos_buildflags.h"
#include "media/base/media_switches.h"
#include "media/capture/capture_switches.h"
#include "services/video_effects/public/cpp/buildflags.h"
namespace media {
int DeviceVideoCaptureMaxBufferPoolSize() {
// The maximum number of video frame buffers in-flight at any one time.
// If all buffers are still in use by consumers when new frames are produced
// those frames get dropped.
static int max_buffer_count = kVideoCaptureDefaultMaxBufferPoolSize;
#if BUILDFLAG(IS_APPLE)
// On macOS, we allow a few more buffers as it's routinely observed that it
// runs out of three when just displaying 60 FPS media in a video element.
// Also, this must be greater than the frame delay of VideoToolbox encoder
// for AVC High Profile.
max_buffer_count = 15;
#elif BUILDFLAG(IS_CHROMEOS_ASH)
// On Chrome OS with MIPI cameras running on HAL v3, there can be four
// concurrent streams of camera pipeline depth ~6. We allow at most 36 buffers
// here to take into account the delay caused by the consumer (e.g. display or
// video encoder).
if (switches::IsVideoCaptureUseGpuMemoryBufferEnabled()) {
max_buffer_count = 36;
}
#elif BUILDFLAG(IS_WIN)
// On Windows, for GMB backed zero-copy more buffers are needed because it's
// routinely observed that it runs out of default buffer count when just
// displaying 60 FPS media in a video element
// It's confirmed that MFCaptureEngine may terminate the capture with
// MF_E_SAMPLEALLOCATOR_EMPTY error if more than 10 buffers are held by the
// client. Usually there are 3-5 frames in flight, unless there's some
// micro-freeze in the renderer or the gpu service.
if (switches::IsVideoCaptureUseGpuMemoryBufferEnabled()) {
max_buffer_count = 10;
}
#endif
#if BUILDFLAG(ENABLE_VIDEO_EFFECTS)
if (base::FeatureList::IsEnabled(media::kCameraMicEffects)) {
// We may need 2x as many buffers if video effects are going to be applied
// to account for the fact that each captured video frame will have
// additional buffer allocated for post-processing result.
// TODO(crbug.com//375229156): Make pool size dependant on whether there is
// an effects processor in use.
max_buffer_count = max_buffer_count * 2;
}
#endif
return max_buffer_count;
}
} // namespace media