1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103

media / capture / video / video_capture_feedback.h [blame]

// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_CAPTURE_VIDEO_VIDEO_CAPTURE_FEEDBACK_H_
#define MEDIA_CAPTURE_VIDEO_VIDEO_CAPTURE_FEEDBACK_H_

#include <limits>
#include <optional>
#include <vector>

#include "base/functional/callback.h"
#include "media/capture/capture_export.h"
#include "ui/gfx/geometry/size.h"

namespace media {

struct VideoCaptureFeedback;

using VideoCaptureFeedbackCB =
    base::RepeatingCallback<void(const VideoCaptureFeedback&)>;

// Feedback from the frames consumer.
// This class is passed from the frames sink to the capturer to limit
// incoming video feed frame-rate and/or resolution.
struct CAPTURE_EXPORT VideoCaptureFeedback {
  VideoCaptureFeedback();
  VideoCaptureFeedback(const VideoCaptureFeedback& other);
  ~VideoCaptureFeedback();

  explicit VideoCaptureFeedback(
      double resource_utilization,
      float max_framerate_fps = std::numeric_limits<float>::infinity(),
      int max_pixels = std::numeric_limits<int>::max());

  bool operator==(const VideoCaptureFeedback& other) const {
    return resource_utilization == other.resource_utilization &&
           max_pixels == other.max_pixels &&
           max_framerate_fps == other.max_framerate_fps &&
           require_mapped_frame == other.require_mapped_frame &&
           frame_id == other.frame_id;
  }

  bool operator!=(const VideoCaptureFeedback& other) const {
    return !(*this == other);
  }

  VideoCaptureFeedback& WithUtilization(float utilization);
  VideoCaptureFeedback& WithMaxFramerate(float max_framerate_fps);
  VideoCaptureFeedback& WithMaxPixels(int max_pixels);
  VideoCaptureFeedback& RequireMapped(bool require);

  // Combine constraints of two different sinks resulting in constraints fitting
  // both of them.
  void Combine(const VideoCaptureFeedback& other);

  // True if no actionable feedback is present (no resource utilization recorded
  // and all constraints are infinite or absent).
  bool Empty() const;

  // A feedback signal that indicates the fraction of the tolerable maximum
  // amount of resources that were utilized to process this frame.  A producer
  // can check this value after-the-fact, usually via a VideoFrame destruction
  // observer, to determine whether the consumer can handle more or less data
  // volume, and achieve the right quality versus performance trade-off.
  //
  // Values are interpreted as follows:
  // Less than 0.0 is meaningless and should be ignored.  1.0 indicates a
  // maximum sustainable utilization.  Greater than 1.0 indicates the consumer
  // is likely to stall or drop frames if the data volume is not reduced.
  // -1.0 and any other negative values should be ignored and mean that no
  // resource utilization is measured.
  //
  // Example: In a system that encodes and transmits video frames over the
  // network, this value can be used to indicate whether sufficient CPU
  // is available for encoding and/or sufficient bandwidth is available for
  // transmission over the network.  The maximum of the two utilization
  // measurements would be used as feedback.
  double resource_utilization = -1.0;

  // A feedback signal that indicates how big of a frame-rate and image size the
  // consumer can consume without overloading. A producer can check this value
  // after-the-fact, usually via a VideoFrame destruction observer, to
  // limit produced frame size and frame-rate accordingly.
  // Negative values should be ignored.
  float max_framerate_fps = std::numeric_limits<float>::infinity();

  // Maximum requested resolution by a sink (given as a number of pixels).
  // Negative values should be ignored.
  int max_pixels = std::numeric_limits<int>::max();

  // Set by the consumer to request a CPU readable frame.  Currently, only
  // supported for NV12 frames obtained from the Windows Media Foundation
  // camera capturer.
  bool require_mapped_frame = false;

  // The frame id that this particular feedback is associated with, not all
  // callers may set or require this.
  std::optional<int> frame_id = std::nullopt;
};

}  // namespace media
#endif  // MEDIA_CAPTURE_VIDEO_VIDEO_CAPTURE_FEEDBACK_H_