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media / filters / dav1d_video_decoder.cc [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "media/filters/dav1d_video_decoder.h"
#include <memory>
#include <string>
#include <utility>
#include "base/bits.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/functional/callback_helpers.h"
#include "base/logging.h"
#include "base/strings/stringprintf.h"
#include "base/task/bind_post_task.h"
#include "base/task/sequenced_task_runner.h"
#include "media/base/decoder_buffer.h"
#include "media/base/limits.h"
#include "media/base/media_log.h"
#include "media/base/video_aspect_ratio.h"
#include "media/base/video_util.h"
extern "C" {
#include "third_party/dav1d/libdav1d/include/dav1d/dav1d.h"
}
namespace media {
static void GetDecoderThreadCounts(const int coded_height,
int* tile_threads,
int* frame_threads) {
// Tile thread counts based on currently available content. Recommended by
// YouTube, while frame thread values fit within
// limits::kMaxVideoDecodeThreads.
if (coded_height >= 700) {
*tile_threads =
4; // Current 720p content is encoded in 5 tiles and 1080p content with
// 8 tiles, but we'll exceed limits::kMaxVideoDecodeThreads with 5+
// tile threads with 3 frame threads (5 * 3 + 3 = 18 threads vs 16
// max).
//
// Since 720p playback isn't smooth without 3 frame threads, we've
// chosen a slightly lower tile thread count.
*frame_threads = 3;
} else if (coded_height >= 300) {
*tile_threads = 3;
*frame_threads = 2;
} else {
*tile_threads = 2;
*frame_threads = 2;
}
}
static VideoPixelFormat Dav1dImgFmtToVideoPixelFormat(
const Dav1dPictureParameters* pic) {
switch (pic->layout) {
// Single plane monochrome images will be converted to standard 3 plane ones
// since Chromium doesn't support single Y plane images.
case DAV1D_PIXEL_LAYOUT_I400:
case DAV1D_PIXEL_LAYOUT_I420:
switch (pic->bpc) {
case 8:
return PIXEL_FORMAT_I420;
case 10:
return PIXEL_FORMAT_YUV420P10;
case 12:
return PIXEL_FORMAT_YUV420P12;
default:
DLOG(ERROR) << "Unsupported bit depth: " << pic->bpc;
return PIXEL_FORMAT_UNKNOWN;
}
case DAV1D_PIXEL_LAYOUT_I422:
switch (pic->bpc) {
case 8:
return PIXEL_FORMAT_I422;
case 10:
return PIXEL_FORMAT_YUV422P10;
case 12:
return PIXEL_FORMAT_YUV422P12;
default:
DLOG(ERROR) << "Unsupported bit depth: " << pic->bpc;
return PIXEL_FORMAT_UNKNOWN;
}
case DAV1D_PIXEL_LAYOUT_I444:
switch (pic->bpc) {
case 8:
return PIXEL_FORMAT_I444;
case 10:
return PIXEL_FORMAT_YUV444P10;
case 12:
return PIXEL_FORMAT_YUV444P12;
default:
DLOG(ERROR) << "Unsupported bit depth: " << pic->bpc;
return PIXEL_FORMAT_UNKNOWN;
}
}
}
static void ReleaseDecoderBuffer(const uint8_t* buffer, void* opaque) {
if (opaque)
static_cast<DecoderBuffer*>(opaque)->Release();
}
static void LogDav1dMessage(void* cookie, const char* format, va_list ap) {
auto log = base::StringPrintV(format, ap);
if (log.empty())
return;
if (log.back() == '\n')
log.pop_back();
DLOG(ERROR) << log;
}
// std::unique_ptr release helpers. We need to release both the containing
// structs as well as refs held within the structures.
struct ScopedDav1dDataFree {
void operator()(void* x) const {
auto* data = static_cast<Dav1dData*>(x);
dav1d_data_unref(data);
delete data;
}
};
struct ScopedDav1dPictureFree {
void operator()(void* x) const {
auto* pic = static_cast<Dav1dPicture*>(x);
dav1d_picture_unref(pic);
delete pic;
}
};
// static
SupportedVideoDecoderConfigs Dav1dVideoDecoder::SupportedConfigs() {
return {{/*profile_min=*/AV1PROFILE_PROFILE_MAIN,
/*profile_max=*/AV1PROFILE_PROFILE_HIGH,
/*coded_size_min=*/kDefaultSwDecodeSizeMin,
/*coded_size_max=*/kDefaultSwDecodeSizeMax,
/*allow_encrypted=*/false,
/*require_encrypted=*/false}};
}
Dav1dVideoDecoder::Dav1dVideoDecoder(std::unique_ptr<MediaLog> media_log,
OffloadState offload_state)
: media_log_(std::move(media_log)),
bind_callbacks_(offload_state == OffloadState::kNormal) {
DETACH_FROM_SEQUENCE(sequence_checker_);
}
Dav1dVideoDecoder::~Dav1dVideoDecoder() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
CloseDecoder();
}
VideoDecoderType Dav1dVideoDecoder::GetDecoderType() const {
return VideoDecoderType::kDav1d;
}
void Dav1dVideoDecoder::Initialize(const VideoDecoderConfig& config,
bool low_delay,
CdmContext* /* cdm_context */,
InitCB init_cb,
const OutputCB& output_cb,
const WaitingCB& /* waiting_cb */) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(config.IsValidConfig());
InitCB bound_init_cb =
bind_callbacks_ ? base::BindPostTaskToCurrentDefault(std::move(init_cb))
: std::move(init_cb);
if (config.is_encrypted()) {
std::move(bound_init_cb)
.Run(DecoderStatus::Codes::kUnsupportedEncryptionMode);
return;
}
if (config.codec() != VideoCodec::kAV1) {
std::move(bound_init_cb)
.Run(DecoderStatus(DecoderStatus::Codes::kUnsupportedCodec)
.WithData("codec", config.codec()));
return;
}
// Clear any previously initialized decoder.
CloseDecoder();
Dav1dSettings s;
dav1d_default_settings(&s);
// Compute the ideal thread count values. We'll then clamp these based on the
// maximum number of recommended threads (using number of processors, etc).
int tile_threads, frame_threads;
GetDecoderThreadCounts(config.coded_size().height(), &tile_threads,
&frame_threads);
// While dav1d has switched to a thread pool, preserve the same thread counts
// we used when tile and frame threads were configured distinctly. It may be
// possible to lower this after some performance analysis of the new system.
s.n_threads = VideoDecoder::GetRecommendedThreadCount(frame_threads *
(tile_threads + 1));
// We only want 1 frame thread in low delay mode, since otherwise we'll
// require at least two buffers before the first frame can be output.
if (low_delay) {
s.max_frame_delay = 1;
}
// Only output the highest spatial layer.
s.all_layers = 0;
// Route dav1d internal logs through Chrome's DLOG system.
s.logger = {nullptr, &LogDav1dMessage};
// Set a maximum frame size limit to avoid OOM'ing fuzzers.
s.frame_size_limit = limits::kMaxCanvas;
{
Dav1dContext* decoder = nullptr;
const int res = dav1d_open(&decoder, &s);
if (res < 0) {
std::move(bound_init_cb)
.Run(DecoderStatus(DecoderStatus::Codes::kFailedToCreateDecoder,
"dav1d_open() failed")
.WithData("error_code", res));
return;
}
dav1d_decoder_.reset(decoder);
}
config_ = config;
state_ = DecoderState::kNormal;
output_cb_ = output_cb;
std::move(bound_init_cb).Run(DecoderStatus::Codes::kOk);
}
void Dav1dVideoDecoder::Decode(scoped_refptr<DecoderBuffer> buffer,
DecodeCB decode_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(buffer);
DCHECK(decode_cb);
DCHECK_NE(state_, DecoderState::kUninitialized)
<< "Called Decode() before successful Initialize()";
DecodeCB bound_decode_cb =
bind_callbacks_ ? base::BindPostTaskToCurrentDefault(std::move(decode_cb))
: std::move(decode_cb);
if (state_ == DecoderState::kError) {
std::move(bound_decode_cb).Run(DecoderStatus::Codes::kFailed);
return;
}
if (!DecodeBuffer(std::move(buffer))) {
state_ = DecoderState::kError;
std::move(bound_decode_cb).Run(DecoderStatus::Codes::kFailed);
return;
}
// VideoDecoderShim expects |decode_cb| call after |output_cb_|.
std::move(bound_decode_cb).Run(DecoderStatus::Codes::kOk);
}
void Dav1dVideoDecoder::Reset(base::OnceClosure reset_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
state_ = DecoderState::kNormal;
dav1d_flush(dav1d_decoder_.get());
if (bind_callbacks_)
base::SequencedTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, std::move(reset_cb));
else
std::move(reset_cb).Run();
}
void Dav1dVideoDecoder::Detach() {
// Even though we offload all resolutions of AV1, this may be called in a
// transition from clear to encrypted content. Which will subsequently fail
// Initialize() since encrypted content isn't supported by this decoder.
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!bind_callbacks_);
CloseDecoder();
DETACH_FROM_SEQUENCE(sequence_checker_);
}
void Dav1dVideoDecoder::Dav1dContextDeleter::operator()(Dav1dContext* ptr) {
dav1d_close(&ptr);
}
void Dav1dVideoDecoder::CloseDecoder() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
dav1d_decoder_.reset();
}
bool Dav1dVideoDecoder::DecodeBuffer(scoped_refptr<DecoderBuffer> buffer) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
using ScopedPtrDav1dData = std::unique_ptr<Dav1dData, ScopedDav1dDataFree>;
ScopedPtrDav1dData input_buffer;
if (!buffer->end_of_stream()) {
input_buffer.reset(new Dav1dData{});
const int res =
dav1d_data_wrap(input_buffer.get(), buffer->data(), buffer->size(),
&ReleaseDecoderBuffer, buffer.get());
if (res < 0) {
MEDIA_LOG(ERROR, media_log_)
<< "dav1d_data_wrap() failed with error " << res;
return false;
}
input_buffer->m.timestamp = buffer->timestamp().InMicroseconds();
buffer->AddRef();
}
// Used to DCHECK that dav1d_send_data() actually takes the packet. If we exit
// this function without sending |input_buffer| that packet will be lost. We
// have no packet to send at end of stream.
bool send_data_completed = buffer->end_of_stream();
while (!input_buffer || input_buffer->sz) {
if (input_buffer) {
const int res = dav1d_send_data(dav1d_decoder_.get(), input_buffer.get());
if (res < 0 && res != -EAGAIN) {
MEDIA_LOG(ERROR, media_log_)
<< "dav1d_send_data() failed with error " << res << " on "
<< buffer->AsHumanReadableString();
return false;
}
if (res != -EAGAIN)
send_data_completed = true;
// Even if dav1d_send_data() returned EAGAIN, try dav1d_get_picture().
}
using ScopedPtrDav1dPicture =
std::unique_ptr<Dav1dPicture, ScopedDav1dPictureFree>;
ScopedPtrDav1dPicture p(new Dav1dPicture{});
const int res = dav1d_get_picture(dav1d_decoder_.get(), p.get());
if (res < 0) {
if (res != -EAGAIN) {
MEDIA_LOG(ERROR, media_log_)
<< "dav1d_get_picture() failed with error " << res << " on "
<< buffer->AsHumanReadableString();
return false;
}
// We've reached end of stream and no frames remain to drain.
if (!input_buffer) {
DCHECK(send_data_completed);
return true;
}
continue;
}
auto frame = BindImageToVideoFrame(p.get());
if (!frame) {
MEDIA_LOG(DEBUG, media_log_)
<< "Failed to produce video frame from Dav1dPicture.";
return false;
}
// AV1 color space defines match ISO 23001-8:2016 via ISO/IEC 23091-4/ITU-T
// H.273. https://aomediacodec.github.io/av1-spec/#color-config-semantics
VideoColorSpace color_space(
p->seq_hdr->pri, p->seq_hdr->trc, p->seq_hdr->mtrx,
p->seq_hdr->color_range ? gfx::ColorSpace::RangeID::FULL
: gfx::ColorSpace::RangeID::LIMITED);
// If the frame doesn't specify a color space, use the container's.
auto gfx_cs = color_space.ToGfxColorSpace();
if (!gfx_cs.IsValid()) {
gfx_cs = config_.color_space_info().ToGfxColorSpace();
}
frame->set_color_space(gfx_cs);
frame->metadata().power_efficient = false;
frame->set_hdr_metadata(config_.hdr_metadata());
// When we use bind mode, our image data is dependent on the Dav1dPicture,
// so we must ensure it stays alive along enough.
frame->AddDestructionObserver(base::DoNothingWithBoundArgs(std::move(p)));
output_cb_.Run(std::move(frame));
}
DCHECK(send_data_completed);
return true;
}
scoped_refptr<VideoFrame> Dav1dVideoDecoder::BindImageToVideoFrame(
const Dav1dPicture* pic) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
const gfx::Size visible_size(pic->p.w, pic->p.h);
VideoPixelFormat pixel_format = Dav1dImgFmtToVideoPixelFormat(&pic->p);
if (pixel_format == PIXEL_FORMAT_UNKNOWN)
return nullptr;
auto uv_plane_stride = pic->stride[1];
auto* u_plane = static_cast<uint8_t*>(pic->data[1]);
auto* v_plane = static_cast<uint8_t*>(pic->data[2]);
const bool needs_fake_uv_planes = pic->p.layout == DAV1D_PIXEL_LAYOUT_I400;
if (needs_fake_uv_planes) {
// UV planes are half the size of the Y plane.
uv_plane_stride =
base::bits::AlignUpDeprecatedDoNotUse(pic->stride[0] / 2, ptrdiff_t{2});
const auto uv_plane_height = (pic->p.h + 1) / 2;
const size_t size_needed = uv_plane_stride * uv_plane_height;
if (!fake_uv_data_ || fake_uv_data_->size() != size_needed) {
if (pic->p.bpc == 8) {
// Avoid having base::RefCountedBytes zero initialize the memory just to
// fill it with a different value. When we resize, existing frames will
// keep their refs on the old data.
constexpr uint8_t kBlankUV = 256 / 2;
fake_uv_data_ = base::MakeRefCounted<base::RefCountedBytes>(
std::vector<uint8_t>(size_needed, kBlankUV));
} else {
DCHECK(pic->p.bpc == 10 || pic->p.bpc == 12);
const uint16_t kBlankUV = (1 << pic->p.bpc) / 2;
fake_uv_data_ =
base::MakeRefCounted<base::RefCountedBytes>(size_needed);
uint16_t* data =
reinterpret_cast<uint16_t*>(fake_uv_data_->as_vector().data());
std::fill(data, data + size_needed / 2, kBlankUV);
}
}
u_plane = v_plane =
reinterpret_cast<uint8_t*>(fake_uv_data_->as_vector().data());
}
auto frame = VideoFrame::WrapExternalYuvData(
pixel_format, visible_size, gfx::Rect(visible_size),
config_.aspect_ratio().GetNaturalSize(gfx::Rect(visible_size)),
pic->stride[0], uv_plane_stride, uv_plane_stride,
static_cast<uint8_t*>(pic->data[0]), u_plane, v_plane,
base::Microseconds(pic->m.timestamp));
if (!frame)
return nullptr;
// Each frame needs a ref on the fake UV data to keep it alive until done.
if (needs_fake_uv_planes) {
frame->AddDestructionObserver(base::BindOnce(
[](scoped_refptr<base::RefCountedBytes>) {}, fake_uv_data_));
}
return frame;
}
} // namespace media