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media / filters / decoder_stream.cc [blame]
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/filters/decoder_stream.h"
#include <utility>
#include "base/feature_list.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/numerics/safe_conversions.h"
#include "base/task/bind_post_task.h"
#include "base/task/sequenced_task_runner.h"
#include "base/trace_event/trace_event.h"
#include "base/types/cxx23_to_underlying.h"
#include "media/base/cdm_context.h"
#include "media/base/decoder_buffer.h"
#include "media/base/limits.h"
#include "media/base/media_log.h"
#include "media/base/media_switches.h"
#include "media/base/media_util.h"
#include "media/base/timestamp_constants.h"
#include "media/base/video_decoder.h"
#include "media/base/video_frame.h"
#include "media/filters/decrypting_demuxer_stream.h"
namespace media {
#define FUNCTION_DVLOG(level) \
DVLOG(level) << __func__ << "<" << GetStreamTypeString() << ">"
template <DemuxerStream::Type StreamType>
static const char* GetDecodeTraceString();
template <DemuxerStream::Type StreamType>
static const char* GetReadTraceString();
template <DemuxerStream::Type StreamType>
static const char* GetDemuxerReadTraceString();
template <DemuxerStream::Type StreamType>
static const char* GetPrepareTraceString();
template <>
const char* GetDecodeTraceString<DemuxerStream::VIDEO>() {
return "VideoDecoderStream::Decode";
}
template <>
const char* GetDecodeTraceString<DemuxerStream::AUDIO>() {
return "AudioDecoderStream::Decode";
}
template <>
const char* GetReadTraceString<DemuxerStream::VIDEO>() {
return "VideoDecoderStream::Read";
}
template <>
const char* GetReadTraceString<DemuxerStream::AUDIO>() {
return "AudioDecoderStream::Read";
}
template <>
const char* GetDemuxerReadTraceString<DemuxerStream::VIDEO>() {
return "VideoDecoderStream::ReadFromDemuxerStream";
}
template <>
const char* GetDemuxerReadTraceString<DemuxerStream::AUDIO>() {
return "AudioDecoderStream::ReadFromDemuxerStream";
}
template <>
const char* GetPrepareTraceString<DemuxerStream::VIDEO>() {
return "VideoDecoderStream::PrepareOutput";
}
template <>
const char* GetPrepareTraceString<DemuxerStream::AUDIO>() {
return "AudioDecoderStream::PrepareOutput";
}
const char* GetStatusString(const DecoderStatus& status) {
// TODO(crbug.com/40149493): Replace this with generic Status-to-string.
switch (status.code()) {
case DecoderStatus::Codes::kOk:
return "okay";
case DecoderStatus::Codes::kAborted:
return "aborted";
default:
return "decode_error";
}
}
template <DemuxerStream::Type StreamType>
DecoderStream<StreamType>::DecoderStream(
std::unique_ptr<DecoderStreamTraits<StreamType>> traits,
scoped_refptr<base::SequencedTaskRunner> task_runner,
CreateDecodersCB create_decoders_cb,
MediaLog* media_log)
: traits_(std::move(traits)),
task_runner_(std::move(task_runner)),
media_log_(media_log),
state_(State::kStateUninitialized),
stream_(nullptr),
cdm_context_(nullptr),
decoder_produced_a_frame_(false),
decoder_selector_(
task_runner_,
std::move(create_decoders_cb),
media_log,
base::FeatureList::IsEnabled(kResolutionBasedDecoderPriority)),
decoding_eos_(false),
preparing_output_(false),
pending_decode_requests_(0),
duration_tracker_(8),
received_config_change_during_reinit_(false),
pending_demuxer_read_(false) {
FUNCTION_DVLOG(1);
}
template <DemuxerStream::Type StreamType>
DecoderStream<StreamType>::~DecoderStream() {
FUNCTION_DVLOG(1);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
if (init_cb_) {
task_runner_->PostTask(FROM_HERE,
base::BindOnce(std::move(init_cb_), false));
}
if (read_cb_) {
read_cb_ = base::BindPostTaskToCurrentDefault(std::move(read_cb_));
SatisfyRead(DecoderStatus::Codes::kAborted);
}
if (reset_cb_)
task_runner_->PostTask(FROM_HERE, std::move(reset_cb_));
if (preparing_output_)
CompletePrepare(nullptr);
// Don't manually reset anything here; rely on the order of member variables
// within the header, which enforces WeakPtrFactory invalidation first.
}
template <DemuxerStream::Type StreamType>
std::string DecoderStream<StreamType>::GetStreamTypeString() {
return DecoderStreamTraits<StreamType>::ToString();
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::Initialize(DemuxerStream* stream,
InitCB init_cb,
CdmContext* cdm_context,
StatisticsCB statistics_cb,
WaitingCB waiting_cb) {
FUNCTION_DVLOG(1);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK_EQ(state_, State::kStateUninitialized);
DCHECK(!init_cb_);
DCHECK(init_cb);
stream_ = stream;
init_cb_ = std::move(init_cb);
cdm_context_ = cdm_context;
statistics_cb_ = std::move(statistics_cb);
// Make a copy here since it's also passed to |decoder_selector_| below.
waiting_cb_ = waiting_cb;
traits_->OnStreamReset(stream_);
decoder_selector_.Initialize(traits_.get(), stream, cdm_context,
std::move(waiting_cb));
state_ = State::kStateInitializing;
BeginDecoderSelection();
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::Read(ReadCB read_cb) {
FUNCTION_DVLOG(3);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK(state_ != State::kStateUninitialized &&
state_ != State::kStateInitializing)
<< base::to_underlying(state_);
// No two reads in the flight at any time.
DCHECK(!read_cb_);
// No read during resetting or stopping process.
DCHECK(!reset_cb_);
TRACE_EVENT_ASYNC_BEGIN0("media", GetReadTraceString<StreamType>(), this);
if (state_ == State::kStateError) {
read_cb_ = base::BindPostTaskToCurrentDefault(std::move(read_cb));
// OnDecodeDone, OnBufferReady, and CompleteDecoderReinitialization all set
// kStateError and call SatisfyRead, passing the error back to a ReadCB.
SatisfyRead(DecoderStatus::Codes::kDecoderStreamInErrorState);
return;
}
if (state_ == State::kStateEndOfStream && ready_outputs_.empty() &&
unprepared_outputs_.empty()) {
read_cb_ = base::BindPostTaskToCurrentDefault(std::move(read_cb));
SatisfyRead(StreamTraits::CreateEOSOutput());
return;
}
if (!ready_outputs_.empty()) {
read_cb_ = base::BindPostTaskToCurrentDefault(std::move(read_cb));
SatisfyRead(ready_outputs_.front());
ready_outputs_.pop_front();
MaybePrepareAnotherOutput();
} else {
read_cb_ = std::move(read_cb);
}
if (state_ == State::kStateNormal && CanDecodeMore()) {
ReadFromDemuxerStream();
}
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::Reset(base::OnceClosure closure) {
FUNCTION_DVLOG(2);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK_NE(state_, State::kStateUninitialized);
DCHECK(!reset_cb_);
reset_cb_ = std::move(closure);
if (read_cb_) {
read_cb_ = base::BindPostTaskToCurrentDefault(std::move(read_cb_));
SatisfyRead(DecoderStatus::Codes::kAborted);
}
ClearOutputs();
traits_->OnStreamReset(stream_);
// It's possible to have received a DECODE_ERROR and entered kStateError right
// before a Reset() is executed. If we are still waiting for a demuxer read,
// OnBufferReady() will handle the reset callback.
// See crbug.com/597605 and crbug.com/607454.
if (state_ == State::kStateError && !pending_demuxer_read_) {
task_runner_->PostTask(FROM_HERE, std::move(reset_cb_));
return;
}
// During decoder reinitialization, the Decoder does not need to be and
// cannot be Reset(). |decrypting_demuxer_stream_| was reset before decoder
// reinitialization.
if (state_ == State::kStateReinitializingDecoder) {
return;
}
// |decrypting_demuxer_stream_| will fire all of its read requests when
// it resets. |reset_cb_| will be fired in OnDecoderReset(), after the
// decrypting demuxer stream finishes its reset.
if (decrypting_demuxer_stream_) {
decrypting_demuxer_stream_->Reset(base::BindOnce(
&DecoderStream<StreamType>::ResetDecoder, weak_factory_.GetWeakPtr()));
return;
}
// During pending demuxer read and when not using DecryptingDemuxerStream,
// the Decoder will be reset after demuxer read is returned
// (in OnBufferReady()).
if (pending_demuxer_read_)
return;
ResetDecoder();
}
template <DemuxerStream::Type StreamType>
bool DecoderStream<StreamType>::CanReadWithoutStalling() const {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
return !ready_outputs_.empty() || !unprepared_outputs_.empty() ||
(decoder_ && decoder_->CanReadWithoutStalling());
}
template <>
bool DecoderStream<DemuxerStream::AUDIO>::CanReadWithoutStalling() const {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
return true;
}
template <DemuxerStream::Type StreamType>
int DecoderStream<StreamType>::GetMaxDecodeRequests() const {
// The decoder is owned by |decoder_selector_| during reinitialization, so
// during that time we disallow decode requests.
return state_ != State::kStateReinitializingDecoder
? decoder_->GetMaxDecodeRequests()
: 0;
}
// A false return value indicates that the decoder is not a platform decoder, or
// it is still unknown (e.g. during initialization).
template <DemuxerStream::Type StreamType>
bool DecoderStream<StreamType>::IsPlatformDecoder() const {
// The decoder is owned by |decoder_selector_| during reinitialization, so
// during that time we return false to indicate decoder type unknown.
return state_ != State::kStateReinitializingDecoder
? decoder_->IsPlatformDecoder()
: false;
}
template <>
int DecoderStream<DemuxerStream::AUDIO>::GetMaxDecodeRequests() const {
return 1;
}
template <DemuxerStream::Type StreamType>
int DecoderStream<StreamType>::GetMaxReadyOutputs() const {
// The decoder is owned by |decoder_selector_| during reinitialization, so
// during that time we assume the minimum viable number of max ready outputs.
return state_ != State::kStateReinitializingDecoder
? decoder_->GetMaxDecodeRequests()
: 1;
}
template <>
int DecoderStream<DemuxerStream::AUDIO>::GetMaxReadyOutputs() const {
return 1;
}
template <DemuxerStream::Type StreamType>
bool DecoderStream<StreamType>::CanDecodeMore() const {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
bool buffers_left = !(fallback_buffers_.empty() && decoding_eos_);
// Limit total number of outputs stored and being decoded. It only makes sense
// to saturate decoder completely when our output queues are empty.
int num_decodes = ready_outputs_.size() + unprepared_outputs_.size() +
pending_decode_requests_;
return buffers_left && num_decodes < GetMaxDecodeRequests();
}
template <DemuxerStream::Type StreamType>
base::TimeDelta DecoderStream<StreamType>::AverageDuration() const {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
return duration_tracker_.Mean();
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::SetPrepareCB(PrepareCB prepare_cb) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
prepare_cb_ = std::move(prepare_cb);
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::SkipPrepareUntil(
base::TimeDelta start_timestamp) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
skip_prepare_until_timestamp_ = start_timestamp;
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::BeginDecoderSelection() {
decoder_selector_.BeginDecoderSelection(
base::BindOnce(&DecoderStream<StreamType>::OnDecoderSelected,
weak_factory_.GetWeakPtr()),
base::BindRepeating(&DecoderStream<StreamType>::OnDecodeOutputReady,
fallback_weak_factory_.GetWeakPtr()));
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::ResumeDecoderSelection(
DecoderStatus&& reinit_cause) {
decoder_selector_.ResumeDecoderSelection(
base::BindOnce(&DecoderStream<StreamType>::OnDecoderSelected,
weak_factory_.GetWeakPtr()),
base::BindRepeating(&DecoderStream<StreamType>::OnDecodeOutputReady,
fallback_weak_factory_.GetWeakPtr()),
std::move(reinit_cause));
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::OnDecoderSelected(
DecoderStatus::Or<std::unique_ptr<Decoder>> decoder_or_error,
std::unique_ptr<DecryptingDemuxerStream> decrypting_demuxer_stream) {
FUNCTION_DVLOG(1) << ": "
<< (decoder_or_error.has_value()
? GetDecoderName(decoder_or_error->GetDecoderType())
: "No decoder selected.");
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK(state_ == State::kStateInitializing ||
state_ == State::kStateReinitializingDecoder)
<< base::to_underlying(state_);
if (state_ == State::kStateInitializing) {
DCHECK(init_cb_);
DCHECK(!read_cb_);
DCHECK(!reset_cb_);
}
auto* original_stream = stream_.get();
bool is_decrypting_demuxer_stream_selected = !!decrypting_demuxer_stream;
if (decrypting_demuxer_stream) {
// Override |stream_| with the decrypted stream provided by
// DecryptingDemuxerStream.
decrypting_demuxer_stream_ = std::move(decrypting_demuxer_stream);
stream_ = decrypting_demuxer_stream_.get();
// Also clear |cdm_context_|, it shouldn't be passed during reinitialize for
// a stream that isn't encrypted.
cdm_context_ = nullptr;
}
if (decoder_change_observer_cb_) {
decoder_change_observer_cb_.Run(
decoder_or_error.has_value() ? (*decoder_or_error).get() : nullptr);
}
// TODO(tguilbert): crbug.com/603713 support config changes on decoder reinit.
if (received_config_change_during_reinit_) {
CompleteDecoderReinitialization(DecoderStatus::Codes::kInterrupted);
return;
}
// Attempt to decode buffers from previous decoders (when those decoders have
// never successfully outputted a frame).
fallback_buffers_ = pending_buffers_;
if (!decoder_or_error.has_value()) {
if (state_ == State::kStateInitializing) {
state_ = State::kStateUninitialized;
MEDIA_LOG(ERROR, media_log_)
<< GetStreamTypeString() << " decoder initialization failed with "
<< std::move(decoder_or_error).error();
std::move(init_cb_).Run(false);
// Node that |decoder_or_error| is not actually lost in this case, as
// DecoderSelector is keeping track of it to use in case there are no
// successfully initialized decoders.
} else {
CompleteDecoderReinitialization(std::move(decoder_or_error).error());
}
return;
}
DCHECK(decoder_or_error.has_value());
decoder_ = std::move(decoder_or_error).value();
// Send logs and statistics updates including the decoder name.
traits_->SetIsPlatformDecoder(decoder_->IsPlatformDecoder());
traits_->SetIsDecryptingDemuxerStream(!!decrypting_demuxer_stream_);
traits_->ReportStatistics(statistics_cb_, 0);
media_log_->SetProperty<StreamTraits::kIsDecryptingDemuxerStream>(
!!decrypting_demuxer_stream_);
media_log_->SetProperty<StreamTraits::kDecoderName>(
decoder_->GetDecoderType());
media_log_->SetProperty<StreamTraits::kIsPlatformDecoder>(
decoder_->IsPlatformDecoder());
if (is_decrypting_demuxer_stream_selected) {
MEDIA_LOG(INFO, media_log_)
<< "Selected DecryptingDemuxerStream for " << GetStreamTypeString()
<< " decryption, config: "
<< traits_->GetDecoderConfig(original_stream).AsHumanReadableString();
}
MEDIA_LOG(INFO, media_log_)
<< "Selected " << decoder_->GetDecoderType() << " for "
<< GetStreamTypeString() << " decoding, config: "
<< traits_->GetDecoderConfig(stream_).AsHumanReadableString();
if (state_ == State::kStateReinitializingDecoder) {
CompleteDecoderReinitialization(OkStatus());
return;
}
// Initialization succeeded.
state_ = State::kStateNormal;
if (StreamTraits::NeedsBitstreamConversion(decoder_.get()))
stream_->EnableBitstreamConverter();
std::move(init_cb_).Run(true);
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::SatisfyRead(ReadResult result) {
DCHECK(read_cb_);
TRACE_EVENT_ASYNC_END1("media", GetReadTraceString<StreamType>(), this,
"status", GetStatusString(result.code()));
std::move(read_cb_).Run(std::move(result));
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::Decode(scoped_refptr<DecoderBuffer> buffer) {
FUNCTION_DVLOG(3);
// We don't know if the decoder will error out on first decode yet. Save the
// buffer to feed it to the fallback decoder later if needed.
if (!decoder_produced_a_frame_) {
pending_buffers_.push_back(buffer);
}
// It's possible for a buffer to arrive from the demuxer right after the
// fallback decoder successfully completed its initialization. At this point
// |pending_buffers_| has already been copied to |fallback_buffers_| and we
// need to append it ourselves.
if (!fallback_buffers_.empty() || fallback_buffers_being_decoded_ > 0) {
fallback_buffers_.push_back(std::exchange(buffer, nullptr));
// There may already be a pending buffer being decoded after decoder
// change. Since decoders can have different max decode requests, we need to
// make sure we can actually decode more buffers here.
if (!CanDecodeMore()) {
return;
}
}
// TODO(crbug.com/40839438): We should DCHECK(CanDecodeMore()) here,
// but this breaks a number of tests.
if (!fallback_buffers_.empty()) {
buffer = std::move(fallback_buffers_.front());
fallback_buffers_.pop_front();
++fallback_buffers_being_decoded_;
}
DecodeInternal(std::move(buffer));
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::DecodeInternal(
scoped_refptr<DecoderBuffer> buffer) {
FUNCTION_DVLOG(3);
DCHECK(state_ == State::kStateNormal ||
state_ == State::kStateFlushingDecoder)
<< base::to_underlying(state_);
DCHECK_LT(pending_decode_requests_, GetMaxDecodeRequests());
DCHECK(!reset_cb_);
DCHECK(buffer);
std::unique_ptr<ScopedDecodeTrace> trace_event;
if (MediaTraceIsEnabled()) {
// Because multiple Decode() calls may be in flight, each call needs a
// unique trace event class to identify it. This scoped event is bound
// into the OnDecodeDone callback to ensure the trace is always closed.
trace_event = std::make_unique<ScopedDecodeTrace>(
GetDecodeTraceString<StreamType>(), *buffer);
}
traits_->OnDecode(*buffer);
const bool is_eos = buffer->end_of_stream();
if (is_eos)
decoding_eos_ = true;
else if (buffer->duration() != kNoTimestamp)
duration_tracker_.AddSample(buffer->duration());
++pending_decode_requests_;
const int buffer_size = is_eos ? 0 : base::checked_cast<int>(buffer->size());
decoder_->Decode(
std::move(buffer),
base::BindOnce(&DecoderStream<StreamType>::OnDecodeDone,
fallback_weak_factory_.GetWeakPtr(), buffer_size,
decoding_eos_, std::move(trace_event)));
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::OnDecodeDone(
int buffer_size,
bool end_of_stream,
std::unique_ptr<ScopedDecodeTrace> trace_event,
DecoderStatus status) {
FUNCTION_DVLOG(status.is_ok() ? 3 : 1)
<< ": " << static_cast<int>(status.code());
DCHECK(state_ == State::kStateNormal ||
state_ == State::kStateFlushingDecoder || state_ == State::kStateError)
<< base::to_underlying(state_);
DCHECK_GT(pending_decode_requests_, 0);
--pending_decode_requests_;
if (trace_event)
trace_event->EndTrace(status);
if (end_of_stream) {
DCHECK(!pending_decode_requests_);
decoding_eos_ = false;
if (status.is_ok() ||
status.code() ==
DecoderStatus::Codes::kElidedEndOfStreamForConfigChange) {
// Even if no frames were decoded, completing a flush counts as
// successfully selecting a decoder. This allows back-to-back config
// changes to select from all decoders.
decoder_selector_.FinalizeDecoderSelection();
}
}
if (state_ == State::kStateError) {
DCHECK(!read_cb_);
return;
}
// Drop decoding result if Reset() was called during decoding.
// The resetting process will be handled when the decoder is reset.
if (reset_cb_)
return;
switch (status.code()) {
case DecoderStatus::Codes::kAborted:
// Decoder can return kAborted during Reset() or during destruction.
return;
case DecoderStatus::Codes::kOk:
// Any successful decode counts!
if (buffer_size > 0)
traits_->ReportStatistics(statistics_cb_, buffer_size);
if (fallback_buffers_being_decoded_ > 0) {
--fallback_buffers_being_decoded_;
}
if (state_ == State::kStateNormal) {
if (end_of_stream) {
state_ = State::kStateEndOfStream;
if (ready_outputs_.empty() && unprepared_outputs_.empty() && read_cb_)
SatisfyRead(StreamTraits::CreateEOSOutput());
return;
}
if (CanDecodeMore())
ReadFromDemuxerStream();
return;
}
if (state_ == State::kStateFlushingDecoder && !pending_decode_requests_) {
ReinitializeDecoder();
}
return;
case DecoderStatus::Codes::kElidedEndOfStreamForConfigChange:
DCHECK(end_of_stream);
DCHECK(!pending_decode_requests_);
DCHECK_EQ(state_, State::kStateFlushingDecoder);
state_ = State::kStateNormal;
if (CanDecodeMore()) {
ReadFromDemuxerStream();
}
return;
default:
if (!decoder_produced_a_frame_ &&
base::FeatureList::IsEnabled(kFallbackAfterDecodeError)) {
MEDIA_LOG(WARNING, media_log_)
<< GetStreamTypeString()
<< " decoder fallback after initial decode error.";
// Prevent all pending decode requests and outputs from those requests
// from being called back.
fallback_weak_factory_.InvalidateWeakPtrs();
pending_decode_requests_ = 0;
decoding_eos_ = false;
state_ = State::kStateReinitializingDecoder;
if (fallback_cb_) {
DecoderStatus copy = status;
PipelineStatus fallback_status = {
PipelineStatus::Codes::PIPELINE_ERROR_DECODE, std::move(copy)};
fallback_cb_.Run(fallback_status);
}
ResumeDecoderSelection(std::move(status));
} else {
media_log_->NotifyError(status);
MEDIA_LOG(ERROR, media_log_)
<< GetStreamTypeString() << " decode error!";
state_ = State::kStateError;
ClearOutputs();
if (read_cb_)
SatisfyRead(std::move(status));
}
return;
}
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::OnDecodeOutputReady(
scoped_refptr<Output> output) {
FUNCTION_DVLOG(3) << ": " << output->timestamp().InMilliseconds() << " ms";
DCHECK(output);
DCHECK(state_ == State::kStateNormal ||
state_ == State::kStateFlushingDecoder || state_ == State::kStateError)
<< base::to_underlying(state_);
if (state_ == State::kStateError) {
DCHECK(!read_cb_);
return;
}
// Drop decoding result if Reset() was called during decoding.
// The resetting process will be handled when the decoder is reset.
if (reset_cb_)
return;
// |decoder_| successfully decoded a frame. No need to keep buffers for a
// fallback decoder.
// Note: |fallback_buffers_| might still have buffers, and we will keep
// reading from there before requesting new buffers from |stream_|.
if (!decoder_produced_a_frame_) {
decoder_produced_a_frame_ = true;
decoder_selector_.FinalizeDecoderSelection();
pending_buffers_.clear();
}
// If the frame should be dropped, exit early and decode another frame.
if (traits_->OnDecodeDone(output.get()) == PostDecodeAction::DROP)
return;
if (prepare_cb_ && output->timestamp() + AverageDuration() >=
skip_prepare_until_timestamp_) {
unprepared_outputs_.push_back(std::move(output));
MaybePrepareAnotherOutput();
return;
}
traits_->OnOutputReady(output.get());
if (read_cb_) {
// If |ready_outputs_| was non-empty, the read would have already been
// satisfied by Read().
DCHECK(ready_outputs_.empty());
SatisfyRead(std::move(output));
return;
}
// Store decoded output.
ready_outputs_.push_back(std::move(output));
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::ReadFromDemuxerStream() {
FUNCTION_DVLOG(3);
DCHECK_EQ(state_, State::kStateNormal);
DCHECK(CanDecodeMore());
DCHECK(!reset_cb_);
if (!fallback_buffers_.empty()) {
scoped_refptr<DecoderBuffer> buffer = std::move(fallback_buffers_.front());
fallback_buffers_.pop_front();
++fallback_buffers_being_decoded_;
// Decode the buffer without re-appending it to |pending_buffers_|.
DecodeInternal(std::move(buffer));
return;
}
// We may get here when a read is already pending, ignore this.
if (pending_demuxer_read_)
return;
TRACE_EVENT_ASYNC_BEGIN0("media", GetDemuxerReadTraceString<StreamType>(),
this);
pending_demuxer_read_ = true;
uint32_t buffer_read_count = 1;
// Do not batch with software video decoder.
if (IsPlatformDecoder() &&
base::FeatureList::IsEnabled(kVideoDecodeBatching)) {
buffer_read_count = GetMaxDecodeRequests() - pending_decode_requests_;
}
{
TRACE_EVENT2("media", "DecodeStreamRead",
"StreamType:", GetStreamTypeString(),
"buffer_read_count:", buffer_read_count);
stream_->Read(buffer_read_count,
base::BindOnce(&DecoderStream<StreamType>::OnBuffersReady,
weak_factory_.GetWeakPtr()));
}
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::OnBuffersReady(
DemuxerStream::Status status,
DemuxerStream::DecoderBufferVector buffers) {
if (status == DemuxerStream::kOk && buffers.empty()) {
MEDIA_LOG(ERROR, media_log_) << "Empty buffer received.";
pending_demuxer_read_ = false;
return;
}
TRACE_EVENT_ASYNC_END1("media", GetDemuxerReadTraceString<StreamType>(), this,
"status", DemuxerStream::GetStatusName(status));
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK(pending_demuxer_read_);
if (!decoder_produced_a_frame_) {
DCHECK(state_ == State::kStateError ||
state_ == State::kStateReinitializingDecoder ||
state_ == State::kStateNormal)
<< base::to_underlying(state_);
}
pending_demuxer_read_ = false;
// If parallel decode requests are supported, multiple read requests might
// have been sent to the demuxer. The buffers might arrive while the decoder
// is reinitializing after falling back on first decode error.
if (state_ == State::kStateReinitializingDecoder &&
!decoder_produced_a_frame_) {
switch (status) {
case DemuxerStream::kOk:
// Save valid buffers to be consumed by the new decoder.
// |pending_buffers_| is copied to |fallback_buffers_| in
// OnDecoderSelected().
for (auto buffer : buffers) {
pending_buffers_.push_back(std::move(buffer));
}
buffers.clear();
break;
case DemuxerStream::kConfigChanged:
// TODO(tguilbert): crbug.com/603713
// |decoder_| might have a stale config by the time it is reinitialized.
// Ideally, we would save the config from |stream_| and reinitialize the
// decoder by playing back the sequence of buffers and config changes.
received_config_change_during_reinit_ = true;
pending_buffers_.clear();
break;
case DemuxerStream::kAborted:
case DemuxerStream::kError:
// Will read from the demuxer stream again in OnDecoderSelected().
pending_buffers_.clear();
break;
}
return;
}
if (status == DemuxerStream::kError) {
FUNCTION_DVLOG(1) << ": Demuxer stream read error!";
state_ = State::kStateError;
MEDIA_LOG(ERROR, media_log_)
<< GetStreamTypeString() << " demuxer stream read error!";
pending_buffers_.clear();
ClearOutputs();
// TODO(crbug.com/c/1326324): Convert |status| into a typed status so that
// it can be set as a cause here.
if (read_cb_) {
SatisfyRead(DecoderStatus::Codes::kDecoderStreamDemuxerError);
}
}
// Decoding has been stopped.
if (state_ == State::kStateError) {
DCHECK(!read_cb_);
if (reset_cb_) {
// If we are using DecryptingDemuxerStream, we already called DDS::Reset()
// which will continue the resetting process in its callback.
if (!decrypting_demuxer_stream_) {
Reset(std::move(reset_cb_));
}
}
return;
}
state_ = State::kStateNormal;
if (status == DemuxerStream::kConfigChanged) {
FUNCTION_DVLOG(2) << ": ConfigChanged";
DCHECK(stream_->SupportsConfigChanges());
// Pending buffers might not match the reinitialized decoder's new config.
//
// Note: as part of crbug.com/603713, we should record the config in order
// to play it back to the fallback decoder.
//
// Clearing the buffers is an acceptable workaround for the time being. It
// assures us that we maintain a consistent state, at the cost of
// potentially dropping some frames. Flushing the decoder will cause one of
// the following outcomes:
// - The decoder outputs a valid frame during flushing (we no longer
// care about |pending_buffers_| and fallback scenarios).
// - The decoder returns a DECODE_ERROR via OnDecodeDone() without having
// outputted a frame (we fallback to a new decoder which will read
// straight from the demuxer, dropping some frames).
// - The decoder is flushed without returning a frame or without a
// DECODE_ERROR (we reinitialize the decoder as if a normal flush
// happened, and read straight from the demuxer, which could lead to some
// lost frames if we were to fallback then).
pending_buffers_.clear();
const DecoderConfig& config = traits_->GetDecoderConfig(stream_);
MEDIA_LOG(INFO, media_log_)
<< GetStreamTypeString()
<< " decoder config changed midstream, new config: "
<< config.AsHumanReadableString();
if (config_change_observer_cb_) {
config_change_observer_cb_.Run(config);
}
state_ = State::kStateFlushingDecoder;
if (reset_cb_) {
// If we are using DecryptingDemuxerStream, we already called DDS::Reset()
// which will continue the resetting process in its callback.
if (!decrypting_demuxer_stream_) {
Reset(std::move(reset_cb_));
}
// Reinitialization will continue after Reset() is done.
} else {
// Flush the decoder with an EOS buffer including the upcoming config.
DecodeInternal(DecoderBuffer::CreateEOSBuffer(config));
}
return;
}
if (reset_cb_) {
// If we are using DecryptingDemuxerStream, we already called DDS::Reset()
// which will continue the resetting process in its callback.
if (!decrypting_demuxer_stream_) {
Reset(std::move(reset_cb_));
}
return;
}
if (status == DemuxerStream::kAborted) {
if (read_cb_) {
SatisfyRead(DecoderStatus::Codes::kAborted);
}
return;
}
DCHECK(status == DemuxerStream::kOk) << status;
// Report encryption type of the stream. For simplicity, we only report it
// once on the first buffer of the first config, even if there may be config
// changes later, which is fine for metrics purposes.
if (!encryption_type_reported_) {
encryption_type_reported_ = true;
ReportEncryptionType(buffers[0]);
}
for (auto buffer : buffers) {
Decode(std::move(buffer));
}
buffers.clear();
// Read more data if the decoder supports multiple parallel decoding requests.
if (CanDecodeMore()) {
ReadFromDemuxerStream();
}
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::ReinitializeDecoder() {
FUNCTION_DVLOG(2);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK_EQ(state_, State::kStateFlushingDecoder);
DCHECK_EQ(pending_decode_requests_, 0);
state_ = State::kStateReinitializingDecoder;
// Clear any remaining decoders in the selector; BeginDecoderSelection() will
// create a whole new decoder list.
decoder_selector_.FinalizeDecoderSelection();
// Note: Some VideoDecoder implementations (e.g., MediaCodecVideoDecoder) are
// relying on the fact that the existing VideoDecoder instance is given first
// dibs to handle any configuration changes. Take care when changing this.
decoder_selector_.PrependDecoder(std::move(decoder_));
BeginDecoderSelection();
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::CompleteDecoderReinitialization(
DecoderStatus status) {
FUNCTION_DVLOG(2);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK_EQ(state_, State::kStateReinitializingDecoder);
state_ = status.is_ok() ? State::kStateNormal : State::kStateError;
// If there's a pending read and no pending reset, report error via
// `read_cb_`, otherwise report it via MediaLog.
if (!status.is_ok() && (reset_cb_ || !read_cb_)) {
media_log_->NotifyError(std::move(status));
MEDIA_LOG(ERROR, media_log_)
<< GetStreamTypeString() << " decoder reinitialization failed";
}
if (reset_cb_) {
std::move(reset_cb_).Run();
return;
}
if (!read_cb_)
return;
if (state_ == State::kStateError) {
SatisfyRead(std::move(status));
return;
}
// Re-enable fallback to software after reinitialization. This is the last
// place we can clear that state, and as such is the least likely to interfere
// with the rest of the fallback algorithm.
// TODO(tguilbert): investigate setting this flag at an earlier time. This
// could fix the hypothetical edge case of receiving a decode error when
// flushing the decoder during a seek operation.
decoder_produced_a_frame_ = false;
// We may still have too many |ready_outputs_| or |unprepared_outputs_| to
// initiate another read to the demuxer stream. If so, the read will be
// initiated later once we vended enough outputs to read again.
if (CanDecodeMore())
ReadFromDemuxerStream();
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::ResetDecoder() {
FUNCTION_DVLOG(2);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK(state_ == State::kStateNormal ||
state_ == State::kStateFlushingDecoder ||
state_ == State::kStateError || state_ == State::kStateEndOfStream)
<< base::to_underlying(state_);
DCHECK(reset_cb_);
decoder_->Reset(base::BindOnce(&DecoderStream<StreamType>::OnDecoderReset,
weak_factory_.GetWeakPtr()));
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::OnDecoderReset() {
FUNCTION_DVLOG(2);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK(state_ == State::kStateNormal ||
state_ == State::kStateFlushingDecoder ||
state_ == State::kStateError || state_ == State::kStateEndOfStream)
<< base::to_underlying(state_);
// If Reset() was called during pending read, read callback should be fired
// before the reset callback is fired.
DCHECK(!read_cb_);
DCHECK(reset_cb_);
// Make sure we read directly from the demuxer after a reset.
fallback_buffers_.clear();
pending_buffers_.clear();
fallback_buffers_being_decoded_ = 0;
if (state_ != State::kStateFlushingDecoder) {
state_ = State::kStateNormal;
// Pending read, on failure, could have fired the reset callback already.
if (reset_cb_)
std::move(reset_cb_).Run();
return;
}
// The resetting process will be continued in OnDecoderReinitialized().
ReinitializeDecoder();
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::ClearOutputs() {
if (preparing_output_)
CompletePrepare(nullptr);
ready_outputs_.clear();
unprepared_outputs_.clear();
prepare_weak_factory_.InvalidateWeakPtrs();
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::MaybePrepareAnotherOutput() {
FUNCTION_DVLOG(3);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
DCHECK(state_ == State::kStateNormal ||
state_ == State::kStateFlushingDecoder ||
state_ == State::kStateEndOfStream ||
state_ == State::kStateReinitializingDecoder)
<< base::to_underlying(state_);
// If there's nothing to prepare or a prepare is underway, we're done.
if (!prepare_cb_ || unprepared_outputs_.empty() || preparing_output_)
return;
// If there's too many ready outputs, we're done.
if (ready_outputs_.size() >= static_cast<size_t>(GetMaxReadyOutputs()))
return;
// Retain a copy to avoid dangling reference in OnPreparedOutputReady().
const scoped_refptr<Output> output = unprepared_outputs_.front();
TRACE_EVENT_ASYNC_BEGIN1("media", GetPrepareTraceString<StreamType>(), this,
"timestamp_us",
output->timestamp().InMicroseconds());
preparing_output_ = true;
prepare_cb_.Run(
output, base::BindOnce(&DecoderStream<StreamType>::OnPreparedOutputReady,
prepare_weak_factory_.GetWeakPtr()));
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::OnPreparedOutputReady(
scoped_refptr<Output> output) {
FUNCTION_DVLOG(2);
DCHECK(task_runner_->RunsTasksInCurrentSequence());
// Errors and reset invalidate the WeakPtr factory for this function, so it
// should only be called in normal and flush states.
DCHECK(state_ == State::kStateNormal ||
state_ == State::kStateFlushingDecoder ||
state_ == State::kStateEndOfStream ||
state_ == State::kStateReinitializingDecoder)
<< base::to_underlying(state_);
DCHECK(!reset_cb_);
DCHECK(!unprepared_outputs_.empty());
DCHECK(preparing_output_);
traits_->OnOutputReady(output.get());
CompletePrepare(output.get());
unprepared_outputs_.pop_front();
if (!read_cb_)
ready_outputs_.emplace_back(std::move(output));
else
SatisfyRead(std::move(output));
MaybePrepareAnotherOutput();
// Since decoding may have been stalled by unprepared outputs, we should try
// to queue another decode here if one has been returned.
if (state_ == State::kStateNormal && CanDecodeMore()) {
ReadFromDemuxerStream();
}
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::CompletePrepare(const Output* output) {
DCHECK(preparing_output_);
TRACE_EVENT_ASYNC_END1(
"media", GetPrepareTraceString<StreamType>(), this, "timestamp_us",
(output ? output->timestamp() : kNoTimestamp).InMicroseconds());
preparing_output_ = false;
}
template <DemuxerStream::Type StreamType>
void DecoderStream<StreamType>::ReportEncryptionType(
const scoped_refptr<DecoderBuffer>& buffer) {
auto encryption_type = EncryptionType::kClear;
if (decrypting_demuxer_stream_) {
encryption_type = decrypting_demuxer_stream_->HasClearLead()
? EncryptionType::kEncryptedWithClearLead
: EncryptionType::kEncrypted;
} else if (traits_->GetDecoderConfig(stream_).is_encrypted()) {
// Treat EOS as clear buffer which should be rare.
bool is_buffer_encrypted =
!buffer->end_of_stream() && buffer->decrypt_config();
encryption_type = !is_buffer_encrypted
? EncryptionType::kEncryptedWithClearLead
: EncryptionType::kEncrypted;
}
if (encryption_type == EncryptionType::kEncryptedWithClearLead) {
MEDIA_LOG(INFO, media_log_)
<< GetStreamTypeString() << "stream is encrypted with clear lead";
}
traits_->SetEncryptionType(encryption_type);
traits_->ReportStatistics(statistics_cb_, 0);
}
template class DecoderStream<DemuxerStream::VIDEO>;
template class DecoderStream<DemuxerStream::AUDIO>;
} // namespace media