1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128

media / filters / ffmpeg_audio_decoder.h [blame]

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_FILTERS_FFMPEG_AUDIO_DECODER_H_
#define MEDIA_FILTERS_FFMPEG_AUDIO_DECODER_H_

#include <memory>

#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/sequence_checker.h"
#include "media/base/audio_buffer.h"
#include "media/base/audio_decoder.h"
#include "media/base/demuxer_stream.h"
#include "media/base/media_log.h"
#include "media/base/sample_format.h"
#include "media/ffmpeg/ffmpeg_deleters.h"

struct AVCodecContext;
struct AVFrame;

namespace base {
class SequencedTaskRunner;
}

namespace media {

class AudioDiscardHelper;
class DecoderBuffer;
class FFmpegDecodingLoop;

class MEDIA_EXPORT FFmpegAudioDecoder : public AudioDecoder {
 public:
  FFmpegAudioDecoder() = delete;

  FFmpegAudioDecoder(
      const scoped_refptr<base::SequencedTaskRunner>& task_runner,
      MediaLog* media_log);

  FFmpegAudioDecoder(const FFmpegAudioDecoder&) = delete;
  FFmpegAudioDecoder& operator=(const FFmpegAudioDecoder&) = delete;

  ~FFmpegAudioDecoder() override;

  // AudioDecoder implementation.
  AudioDecoderType GetDecoderType() const override;
  void Initialize(const AudioDecoderConfig& config,
                  CdmContext* cdm_context,
                  InitCB init_cb,
                  const OutputCB& output_cb,
                  const WaitingCB& waiting_cb) override;
  void Decode(scoped_refptr<DecoderBuffer> buffer, DecodeCB decode_cb) override;
  void Reset(base::OnceClosure closure) override;

  // Callback called from within FFmpeg to allocate a buffer based on the
  // properties of |codec_context| and |frame|. See AVCodecContext.get_buffer2
  // documentation inside FFmpeg.
  int GetAudioBuffer(struct AVCodecContext* s, AVFrame* frame, int flags);

 private:
  // There are four states the decoder can be in:
  //
  // - kUninitialized: The decoder is not initialized.
  // - kNormal: This is the normal state. The decoder is idle and ready to
  //            decode input buffers, or is decoding an input buffer.
  // - kDecodeFinished: EOS buffer received, codec flushed and decode finished.
  //                    No further Decode() call should be made.
  // - kError: Unexpected error happened.
  //
  // These are the possible state transitions.
  //
  // kUninitialized -> kNormal:
  //     The decoder is successfully initialized and is ready to decode buffers.
  // kNormal -> kDecodeFinished:
  //     When buffer->end_of_stream() is true.
  // kNormal -> kError:
  //     A decoding error occurs and decoding needs to stop.
  // (any state) -> kNormal:
  //     Any time Reset() is called.
  enum class DecoderState { kUninitialized, kNormal, kDecodeFinished, kError };

  // Reset decoder and call |reset_cb_|.
  void DoReset();

  // Handles decoding an unencrypted encoded buffer.
  void DecodeBuffer(const DecoderBuffer& buffer, DecodeCB decode_cb);
  bool FFmpegDecode(const DecoderBuffer& buffer);
  bool OnNewFrame(const DecoderBuffer& buffer,
                  bool* decoded_frame_this_loop,
                  AVFrame* frame);

  // Handles (re-)initializing the decoder with a (new) config.
  // Returns true if initialization was successful.
  bool ConfigureDecoder(const AudioDecoderConfig& config);

  // Releases resources associated with |codec_context_| .
  void ReleaseFFmpegResources();

  void ResetTimestampState(const AudioDecoderConfig& config);

  scoped_refptr<base::SequencedTaskRunner> task_runner_;
  SEQUENCE_CHECKER(sequence_checker_);

  OutputCB output_cb_;

  DecoderState state_;

  // FFmpeg structures owned by this object.
  std::unique_ptr<AVCodecContext, ScopedPtrAVFreeContext> codec_context_;

  AudioDecoderConfig config_;

  // AVSampleFormat initially requested; not Chrome's SampleFormat.
  int av_sample_format_;

  std::unique_ptr<AudioDiscardHelper> discard_helper_;

  raw_ptr<MediaLog, DanglingUntriaged> media_log_;

  scoped_refptr<AudioBufferMemoryPool> pool_;

  std::unique_ptr<FFmpegDecodingLoop> decoding_loop_;
};

}  // namespace media

#endif  // MEDIA_FILTERS_FFMPEG_AUDIO_DECODER_H_