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media / filters / win / media_foundation_audio_decoder.h [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_FILTERS_WIN_MEDIA_FOUNDATION_AUDIO_DECODER_H_
#define MEDIA_FILTERS_WIN_MEDIA_FOUNDATION_AUDIO_DECODER_H_
#include <mfidl.h>
#include <wrl/client.h>
#include <memory>
#include "base/functional/callback.h"
#include "base/sequence_checker.h"
#include "media/base/audio_buffer.h"
#include "media/base/audio_decoder.h"
#include "media/base/audio_decoder_config.h"
#include "media/base/demuxer_stream.h"
#include "media/base/media_export.h"
#include "media/base/media_log.h"
namespace media {
class AudioBufferMemoryPool;
class AudioDiscardHelper;
// MFAudioDecoder is based on Window's MediaFoundation API. The MediaFoundation
// API is required to decode codecs that aren't supported by Chromium.
class MEDIA_EXPORT MediaFoundationAudioDecoder : public AudioDecoder {
public:
// Creates a MediaFoundationAudioDecoder if MediaFoundation is supported,
// returns nullptr if not.
static std::unique_ptr<MediaFoundationAudioDecoder> Create();
MediaFoundationAudioDecoder();
MediaFoundationAudioDecoder(const MediaFoundationAudioDecoder&) = delete;
MediaFoundationAudioDecoder& operator=(const MediaFoundationAudioDecoder&) =
delete;
~MediaFoundationAudioDecoder() override;
// AudioDecoder implementation.
AudioDecoderType GetDecoderType() const override;
void Initialize(const AudioDecoderConfig& config,
CdmContext* cdm_context,
InitCB init_cb,
const OutputCB& output_cb,
const WaitingCB& waiting_cb) override;
void Decode(scoped_refptr<DecoderBuffer> buffer, DecodeCB decode_cb) override;
void Reset(base::OnceClosure reset_cb) override;
bool NeedsBitstreamConversion() const override;
private:
// There are four states the decoder can be in:
//
// - kUninitialized: The decoder is not initialized.
// - kNormal: This is the normal state. The decoder is idle and ready to
// decode input buffers, or is decoding an input buffer.
// - kDecodeFinished: EOS buffer received, codec flushed and decode finished.
// No further Decode() call should be made.
// - kError: Unexpected error happened.
//
// These are the possible state transitions.
//
// kUninitialized -> kNormal:
// The decoder is successfully initialized and is ready to decode buffers.
// kNormal -> kDecodeFinished:
// When buffer->end_of_stream() is true.
// kNormal -> kError:
// A decoding error occurs and decoding needs to stop.
// (any state) -> kNormal:
// Any time Reset() is called.
enum class DecoderState { kUninitialized, kNormal, kDecodeFinished, kError };
bool CreateDecoder();
bool ConfigureOutput();
enum class OutputStatus { kSuccess, kNeedMoreInput, kStreamChange, kFailed };
enum class PumpState { kNormal, kStreamChange };
OutputStatus PumpOutput(PumpState pump_state);
void ResetTimestampState();
// Cached decoder config.
AudioDecoderConfig config_;
Microsoft::WRL::ComPtr<IMFTransform> decoder_;
// Actual channel count and layout from decoder, may be different than config.
uint32_t channel_count_ = 0u;
ChannelLayout channel_layout_ = CHANNEL_LAYOUT_UNSUPPORTED;
// Actual sample rate from the decoder, may be different than config.
uint32_t sample_rate_ = 0u;
// Output sample staging buffer
Microsoft::WRL::ComPtr<IMFSample> output_sample_;
// Callback that delivers output frames.
OutputCB output_cb_;
DecoderBuffer::TimeInfo current_buffer_time_info_;
std::unique_ptr<AudioDiscardHelper> discard_helper_;
// Pool which helps avoid thrashing memory when returning audio buffers.
scoped_refptr<AudioBufferMemoryPool> pool_;
// Used to rest timestamp_helper_ after Reset() is called
bool has_reset_ = false;
};
} // namespace media
#endif // MEDIA_FILTERS_WIN_MEDIA_FOUNDATION_AUDIO_DECODER_H_