1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53

media / gpu / android / promotion_hint_aggregator_impl.h [blame]

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_GPU_ANDROID_PROMOTION_HINT_AGGREGATOR_IMPL_H_
#define MEDIA_GPU_ANDROID_PROMOTION_HINT_AGGREGATOR_IMPL_H_

#include "base/functional/bind.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/time/tick_clock.h"
#include "base/time/time.h"
#include "media/gpu/android/promotion_hint_aggregator.h"
#include "media/gpu/media_gpu_export.h"

namespace media {

// Receive lots of promotion hints, and aggregate them into a single signal.
class MEDIA_GPU_EXPORT PromotionHintAggregatorImpl
    : public PromotionHintAggregator {
 public:
  // |tick_clock| may be null, in which case we will use wall clock.  If it is
  // not null, then it must outlive |this|.  It is provided for tests.
  PromotionHintAggregatorImpl(const base::TickClock* tick_clock = nullptr);

  PromotionHintAggregatorImpl(const PromotionHintAggregatorImpl&) = delete;
  PromotionHintAggregatorImpl& operator=(const PromotionHintAggregatorImpl&) =
      delete;

  ~PromotionHintAggregatorImpl() override;

  void NotifyPromotionHint(const Hint& hint) override;
  bool IsSafeToPromote() override;

 private:
  // Clock, which we might not own, that we'll use.
  raw_ptr<const base::TickClock> tick_clock_;

  // When did we receive the most recent "not promotable" frame?
  base::TimeTicks most_recent_unpromotable_;

  // When did we last receive an update?
  base::TimeTicks most_recent_update_;

  // Number of frames which were promotable in a row.
  int consecutive_promotable_frames_ = 0;

  base::WeakPtrFactory<PromotionHintAggregatorImpl> weak_ptr_factory_{this};
};

}  // namespace media

#endif  // MEDIA_GPU_ANDROID_PROMOTION_HINT_AGGREGATOR_IMPL_H_