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media / gpu / android / shared_image_video_provider.h [blame]

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_GPU_ANDROID_SHARED_IMAGE_VIDEO_PROVIDER_H_
#define MEDIA_GPU_ANDROID_SHARED_IMAGE_VIDEO_PROVIDER_H_

#include "base/functional/callback.h"
#include "gpu/command_buffer/client/client_shared_image.h"
#include "gpu/ipc/common/vulkan_ycbcr_info.h"
#include "media/gpu/android/codec_image_group.h"
#include "media/gpu/android/promotion_hint_aggregator.h"
#include "media/gpu/media_gpu_export.h"
#include "ui/gfx/geometry/size.h"

namespace gpu {
class CommandBufferStub;
class SharedContextState;
struct SyncToken;
}  // namespace gpu

namespace media {

// Provider class for shared images.
class MEDIA_GPU_EXPORT SharedImageVideoProvider {
 public:
  using GetStubCB = base::RepeatingCallback<gpu::CommandBufferStub*()>;
  using GpuInitCB =
      base::OnceCallback<void(scoped_refptr<gpu::SharedContextState>)>;

  // Description of the underlying properties of the shared image.
  struct ImageSpec {
    ImageSpec();
    ImageSpec(const gfx::Size& coded_size, uint64_t generation_id);
    ImageSpec(const ImageSpec&);
    ~ImageSpec();

    // Size of the underlying texture.
    gfx::Size coded_size;

    // Color space used for the SharedImage.
    gfx::ColorSpace color_space;

    // This is a hack to allow us to discard pooled images if the TextureOwner
    // changes.  We don't want to keep a ref to the TextureOwner here, so we
    // just use a generation counter.  Note that this is temporary anyway; we
    // only need it for legacy mailbox support to construct a per-video-frame
    // texture with the TextureOwner's service id (unowned texture hack).  Once
    // legacy mailboxes aren't needed, AndroidVideoImageBacking::BeginAccess can
    // just ask the CodecImage for whatever TextureOwner it is using currently,
    // which is set by the client via CodecImage::Initialize.
    uint64_t generation_id = 0;

    // TODO: Include other properties, if they matter, like texture format.

    bool operator==(const ImageSpec&) const;
    bool operator!=(const ImageSpec&) const;
  };

  using ReleaseCB = base::OnceCallback<void(const gpu::SyncToken&)>;

  // Description of the image that's being provided to the client.
  struct ImageRecord {
    ImageRecord();
    ImageRecord(ImageRecord&&);

    ImageRecord(const ImageRecord&) = delete;
    ImageRecord& operator=(const ImageRecord&) = delete;

    ~ImageRecord();

    // ClientSharedImage for the current shared image.
    scoped_refptr<gpu::ClientSharedImage> shared_image;

    // Release callback.  When this is called (or dropped), the image will be
    // considered to be unused.
    ReleaseCB release_cb;

    // CodecImage that one can use for MaybeRenderEarly, and to attach a codec
    // output buffer.
    scoped_refptr<CodecImageHolder> codec_image_holder;

    // Is the underlying context Vulkan?  If so, then one must provide YCbCrInfo
    // with the VideoFrame.
    bool is_vulkan = false;
  };

  SharedImageVideoProvider() = default;

  SharedImageVideoProvider(const SharedImageVideoProvider&) = delete;
  SharedImageVideoProvider& operator=(const SharedImageVideoProvider&) = delete;

  virtual ~SharedImageVideoProvider() = default;

  using ImageReadyCB = base::OnceCallback<void(ImageRecord)>;

  // Initialize this provider.  On success, |gpu_init_cb| will be run with the
  // SharedContextState (and the context current), on the gpu main thread.  This
  // is mostly a hack to allow VideoFrameFactoryImpl to create a TextureOwner on
  // the right context.  Will call |gpu_init_cb| with nullptr otherwise.
  virtual void Initialize(GpuInitCB gpu_init_cb) = 0;

  // Call |cb| when we have a shared image that matches |spec|.  We may call
  // |cb| back before returning, or we might post it for later.
  virtual void RequestImage(ImageReadyCB cb, const ImageSpec& spec) = 0;
};

}  // namespace media

#endif  // MEDIA_GPU_ANDROID_SHARED_IMAGE_VIDEO_PROVIDER_H_