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media / gpu / test / image_processor / image_processor_client.h [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_TEST_IMAGE_PROCESSOR_IMAGE_PROCESSOR_CLIENT_H_
#define MEDIA_GPU_TEST_IMAGE_PROCESSOR_IMAGE_PROCESSOR_CLIENT_H_
#include <memory>
#include <vector>
#include "base/atomicops.h"
#include "base/synchronization/condition_variable.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "gpu/ipc/service/gpu_memory_buffer_factory.h"
#include "media/gpu/chromeos/image_processor.h"
#include "media/gpu/test/video_frame_helpers.h"
namespace base {
class WaitableEvent;
} // namespace base
namespace media {
class VideoFrame;
namespace test {
class Image;
// ImageProcessorClient is a client of ImageProcessor for testing purpose.
// All the public functions must be called on the same thread, usually the test
// main thread.
class ImageProcessorClient {
public:
// Create ImageProcessorClient that has ImageProcessor that converts images
// from |input_config| to |output_config|. The |num_buffers| parameter
// specifies the number of buffers we want to create, but might be ignored by
// the image processor. See description in "media/gpu/image_processor.h" for
// detail. The |frame_processors| will perform additional processing (e.g.
// validation, writing to file) on each video frame produced by the
// ImageProcessor.
static std::unique_ptr<ImageProcessorClient> Create(
std::optional<ImageProcessor::CreateBackendCB> create_backend_cb,
const ImageProcessor::PortConfig& input_config,
const ImageProcessor::PortConfig& output_config,
size_t num_buffers,
std::vector<std::unique_ptr<VideoFrameProcessor>> frame_processors);
ImageProcessorClient(const ImageProcessorClient&) = delete;
ImageProcessorClient& operator=(const ImageProcessorClient&) = delete;
// Destruct |image_processor_| if it is created.
~ImageProcessorClient();
// Process |input_frame| and |output_frame| with |image_processor_|.
// Processing is done asynchronously, the WaitUntilNumImageProcessed()
// function can be used to wait for the results.
void Process(const Image& input_image, const Image& output_image);
// TODO(crbug.com/917951): Add Reset() when we test Reset() test case.
// Wait until |num_processed| frames are processed. Returns false if
// |max_wait| is exceeded.
bool WaitUntilNumImageProcessed(size_t num_processed,
base::TimeDelta max_wait = base::Seconds(5));
// Get the number of processed VideoFrames.
size_t GetNumOfProcessedImages() const;
// Wait until all frame processors have finished processing. Returns whether
// processing was successful.
bool WaitForFrameProcessors();
// Return whether |image_processor_| invokes ImageProcessor::ErrorCB.
size_t GetErrorCount() const;
private:
explicit ImageProcessorClient(
std::vector<std::unique_ptr<VideoFrameProcessor>> frame_processors);
// Create ImageProcessor with |input_config|, |output_config| and
// |num_buffers|.
bool CreateImageProcessor(
std::optional<ImageProcessor::CreateBackendCB> create_backend_cb,
const ImageProcessor::PortConfig& input_config,
const ImageProcessor::PortConfig& output_config,
size_t num_buffers);
// Create |image_processor_| on |my_thread_|.
void CreateImageProcessorTask(
std::optional<ImageProcessor::CreateBackendCB> create_backend_cb,
const ImageProcessor::PortConfig& input_config,
const ImageProcessor::PortConfig& output_config,
size_t num_buffers,
base::WaitableEvent* done);
// Call ImageProcessor::Process() on |my_thread_|.
void ProcessTask(scoped_refptr<VideoFrame> input_frame,
scoped_refptr<VideoFrame> output_frame);
// FrameReadyCB for ImageProcessor::Process().
void FrameReady(size_t frame_index, scoped_refptr<VideoFrame> frame);
// ErrorCB for ImageProcessor.
void NotifyError();
// These are test helper functions to create a VideoFrame from VideoImageInfo,
// which will be input in Process().
// Create a VideoFrame using the input layout required by |image_processor_|.
scoped_refptr<VideoFrame> CreateInputFrame(const Image& input_image) const;
// Create a VideoFrame using the output layout required by |image_processor_|.
scoped_refptr<VideoFrame> CreateOutputFrame(const Image& output_image) const;
std::unique_ptr<ImageProcessor> image_processor_;
std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_;
// VideoFrameProcessors that will process the video frames produced by
// |image_processor_|.
std::vector<std::unique_ptr<VideoFrameProcessor>> frame_processors_;
// Frame index to be assigned to next VideoFrame.
size_t next_frame_index_ = 0;
// The thread on which the |image_processor_| is created and destroyed. From
// the specification of ImageProcessor, ImageProcessor::Process(),
// FrameReady() and NotifyError() must be run on
// |image_processor_client_thread_|.
base::Thread image_processor_client_thread_;
mutable base::Lock output_lock_;
// This is signaled in FrameReady().
base::ConditionVariable output_cv_;
// The number of processed VideoFrame.
size_t num_processed_frames_ GUARDED_BY(output_lock_);
// The number of times ImageProcessor::ErrorCB called.
size_t image_processor_error_count_ GUARDED_BY(output_lock_);
THREAD_CHECKER(image_processor_client_thread_checker_);
THREAD_CHECKER(test_main_thread_checker_);
};
} // namespace test
} // namespace media
#endif // MEDIA_GPU_TEST_IMAGE_PROCESSOR_IMAGE_PROCESSOR_CLIENT_H_