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media / gpu / v4l2 / v4l2_framerate_control.cc [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/v4l2/v4l2_framerate_control.h"
#include <linux/videodev2.h>
#include "base/command_line.h"
#include "base/sequence_checker.h"
#include "base/strings/string_number_conversions.h"
#include "base/task/sequenced_task_runner.h"
#include "base/trace_event/trace_event.h"
#include "media/base/media_switches.h"
namespace {
// Numerical value of ioctl() OK return value;
constexpr int kIoctlOk = 0;
double GetUserFrameRate() {
const base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess();
if (!cmd_line->HasSwitch(switches::kHardwareVideoDecodeFrameRate))
return 0.0;
const std::string framerate_str(
cmd_line->GetSwitchValueASCII(switches::kHardwareVideoDecodeFrameRate));
constexpr double kMaxFramerate = 120.0;
double framerate = 0;
if (base::StringToDouble(framerate_str, &framerate) && framerate >= 0.0 &&
framerate <= kMaxFramerate) {
return framerate;
}
VLOG(1) << "Requested framerate is unreasonable: " << framerate
<< "fps, not overriding.";
return 0.0;
}
bool FrameRateControlPresent(
const media::V4L2FrameRateControl::IoctlAsCallback& ioctl_cb) {
struct v4l2_streamparm parms;
memset(&parms, 0, sizeof(parms));
parms.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
// Try to set the framerate to 30fps to see if the control is available.
// VIDIOC_G_PARM can not be used as it does not return the current
// framerate.
parms.parm.output.timeperframe.numerator = 1;
parms.parm.output.timeperframe.denominator = 30;
const double user_framerate = GetUserFrameRate();
if (user_framerate > 0.0) {
parms.parm.output.timeperframe.numerator = 1000;
parms.parm.output.timeperframe.denominator = 1000.0 * user_framerate;
VLOG(1) << "Overriding playback framerate. Set at " << user_framerate
<< " fps.";
}
if (ioctl_cb.Run(VIDIOC_S_PARM, &parms) != kIoctlOk) {
VLOG(1) << "Failed to issue VIDIOC_S_PARM command";
return false;
}
return (user_framerate == 0) &&
(parms.parm.output.capability & V4L2_CAP_TIMEPERFRAME);
}
} // namespace
namespace media {
static constexpr unsigned int kMovingAverageWindowSize = 32;
static constexpr base::TimeDelta kFrameIntervalFor120fps =
base::Milliseconds(8);
static constexpr base::TimeDelta kFrameIntervalFor24fps =
base::Milliseconds(41);
V4L2FrameRateControl::V4L2FrameRateControl(
const IoctlAsCallback& ioctl_cb,
scoped_refptr<base::SequencedTaskRunner> task_runner)
: ioctl_cb_(ioctl_cb),
framerate_control_present_(FrameRateControlPresent(ioctl_cb_)),
current_frame_duration_avg_ms_(0),
last_frame_display_time_(base::TimeTicks::Now()),
frame_duration_moving_average_(kMovingAverageWindowSize),
task_runner_(task_runner),
weak_this_factory_(this) {
DETACH_FROM_SEQUENCE(sequence_checker_);
}
V4L2FrameRateControl::~V4L2FrameRateControl() = default;
void V4L2FrameRateControl::UpdateFrameRate() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (frame_duration_moving_average_.Count() < kMovingAverageWindowSize) {
return;
}
const base::TimeDelta frame_duration_avg =
frame_duration_moving_average_.Mean();
if (frame_duration_avg > kFrameIntervalFor120fps &&
frame_duration_avg < kFrameIntervalFor24fps &&
frame_duration_avg.InMilliseconds() != current_frame_duration_avg_ms_) {
current_frame_duration_avg_ms_ = frame_duration_avg.InMilliseconds();
struct v4l2_streamparm parms;
memset(&parms, 0, sizeof(parms));
parms.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
parms.parm.output.timeperframe.numerator = current_frame_duration_avg_ms_;
parms.parm.output.timeperframe.denominator = 1000L;
TRACE_COUNTER_ID1("media,gpu", "V4L2 time per frame (ms)", this,
current_frame_duration_avg_ms_);
TRACE_COUNTER_ID1("media,gpu", "V4L2 estimated frame rate (Hz)", this,
std::round(frame_duration_avg.ToHz()));
if (ioctl_cb_.Run(VIDIOC_S_PARM, &parms) != kIoctlOk) {
LOG(ERROR) << "Failed to issue VIDIOC_S_PARM command";
TRACE_EVENT0("media,gpu", "V4L2 VIDIOC_S_PARM call failed");
}
DVLOG(4) << "Average framerate: " << frame_duration_avg.ToHz();
}
}
// static
void V4L2FrameRateControl::RecordFrameDurationThunk(
base::WeakPtr<V4L2FrameRateControl> weak_this,
scoped_refptr<base::SequencedTaskRunner> task_runner) {
if (task_runner->RunsTasksInCurrentSequence()) {
if (weak_this) {
weak_this->RecordFrameDuration();
}
} else {
task_runner->PostTask(
FROM_HERE,
base::BindOnce(&V4L2FrameRateControl::RecordFrameDuration, weak_this));
}
}
void V4L2FrameRateControl::RecordFrameDuration() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
constexpr base::TimeDelta kMaxFrameInterval = base::Milliseconds(500);
const base::TimeTicks frame_display_time = base::TimeTicks::Now();
const base::TimeDelta duration =
frame_display_time - last_frame_display_time_;
// Frames are expected to be returned at a consistent cadence because the
// durations are recorded after the frame is displayed, but this isn't always
// the case. If the video is not visible, then the frames will be returned
// as soon as they are decoded. The window needs to be large enough to
// handle this scenario. The video may also be paused, in which case there
// could be a large duration. In this case, reset the filter.
if (duration > kMaxFrameInterval)
frame_duration_moving_average_.Reset();
else
frame_duration_moving_average_.AddSample(duration);
last_frame_display_time_ = frame_display_time;
UpdateFrameRate();
}
void V4L2FrameRateControl::AttachToVideoFrame(
scoped_refptr<VideoFrame>& video_frame) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!framerate_control_present_)
return;
video_frame->AddDestructionObserver(
base::BindOnce(&V4L2FrameRateControl::RecordFrameDurationThunk,
weak_this_factory_.GetWeakPtr(), task_runner_));
}
void V4L2FrameRateControl::AttachToFrameResource(
scoped_refptr<FrameResource>& frame) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!framerate_control_present_) {
return;
}
frame->AddDestructionObserver(
base::BindOnce(&V4L2FrameRateControl::RecordFrameDurationThunk,
weak_this_factory_.GetWeakPtr(), task_runner_));
}
} // namespace media