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media / gpu / vp9_reference_frame_vector.cc [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/vp9_reference_frame_vector.h"
#include <bitset>
#include "media/gpu/vp9_picture.h"
namespace media {
Vp9ReferenceFrameVector::Vp9ReferenceFrameVector() {
DETACH_FROM_SEQUENCE(sequence_checker_);
}
Vp9ReferenceFrameVector::~Vp9ReferenceFrameVector() = default;
// Refreshes |reference_frames_| slots with the current |pic|s frame header.
void Vp9ReferenceFrameVector::Refresh(scoped_refptr<VP9Picture> pic) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(pic);
const std::bitset<kVp9NumRefFrames> refresh_frame_flags(
pic->frame_hdr->refresh_frame_flags);
for (size_t i = 0; i < kVp9NumRefFrames; ++i) {
if (refresh_frame_flags[i])
reference_frames_[i] = pic;
}
}
void Vp9ReferenceFrameVector::Clear() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
reference_frames_.fill(nullptr);
}
scoped_refptr<VP9Picture> Vp9ReferenceFrameVector::GetFrame(
size_t index) const {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
return reference_frames_[index];
}
} // namespace media