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media / gpu / windows / d3d11_h264_accelerator.cc [blame]

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include "media/gpu/windows/d3d11_h264_accelerator.h"

#include <type_traits>

#include "base/memory/ptr_util.h"
#include "base/memory/raw_ptr.h"
#include "base/metrics/histogram_functions.h"
#include "base/trace_event/trace_event.h"
#include "media/base/win/mf_helpers.h"
#include "media/gpu/h264_decoder.h"
#include "media/gpu/h264_dpb.h"
#include "media/gpu/windows/d3d11_picture_buffer.h"
#include "third_party/angle/include/EGL/egl.h"
#include "third_party/angle/include/EGL/eglext.h"
#include "ui/gfx/color_space.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_surface_egl.h"
#include "ui/gl/scoped_binders.h"

namespace media {

namespace {

using H264DecoderStatus = H264Decoder::H264Accelerator::Status;

}  // namespace

class D3D11H264Picture : public H264Picture {
 public:
  D3D11H264Picture(D3D11PictureBuffer* picture)
      : picture(picture), picture_index_(picture->picture_index()) {
    picture->set_in_picture_use(true);
  }

  raw_ptr<D3D11PictureBuffer> picture;
  size_t picture_index_;

  D3D11H264Picture* AsD3D11H264Picture() override { return this; }

 protected:
  ~D3D11H264Picture() override;
};

D3D11H264Picture::~D3D11H264Picture() {
  picture->set_in_picture_use(false);
}

D3D11H264Accelerator::D3D11H264Accelerator(D3D11VideoDecoderClient* client,
                                           MediaLog* media_log)
    : media_log_(media_log->Clone()), client_(client) {
  DCHECK(client_);
}

D3D11H264Accelerator::~D3D11H264Accelerator() {}

scoped_refptr<H264Picture> D3D11H264Accelerator::CreateH264Picture() {
  D3D11PictureBuffer* picture = client_->GetPicture();
  if (!picture) {
    return nullptr;
  }
  return base::MakeRefCounted<D3D11H264Picture>(picture);
}

H264DecoderStatus D3D11H264Accelerator::SubmitFrameMetadata(
    const H264SPS* sps,
    const H264PPS* pps,
    const H264DPB& dpb,
    const H264Picture::Vector& ref_pic_listp0,
    const H264Picture::Vector& ref_pic_listb0,
    const H264Picture::Vector& ref_pic_listb1,
    scoped_refptr<H264Picture> pic) {
  D3D11H264Picture* d3d11_pic = pic->AsD3D11H264Picture();
  if (!d3d11_pic) {
    return H264DecoderStatus::kFail;
  }

  if (!client_->GetWrapper()->WaitForFrameBegins(d3d11_pic->picture.get())) {
    return H264DecoderStatus::kFail;
  }

  sps_ = *sps;
  for (size_t i = 0; i < media::kRefFrameMaxCount; i++) {
    ref_frame_list_[i].bPicEntry = 0xFF;
    field_order_cnt_list_[i][0] = 0;
    field_order_cnt_list_[i][1] = 0;
    frame_num_list_[i] = 0;
  }
  used_for_reference_flags_ = 0;
  non_existing_frame_flags_ = 0;

  // TODO(liberato): this is similar to H264Accelerator.  can they share code?

  int i = 0;
  for (auto it = dpb.begin(); it != dpb.end(); i++, it++) {
    // The DPB is supposed to have a maximum of 16 pictures in it, but there's
    // nothing actually stopping it from having more. If we run into this case,
    // something is clearly wrong, and we should just fail decoding rather than
    // try to sort out which pictures really shouldn't be included.
    if (i >= media::kRefFrameMaxCount)
      return H264DecoderStatus::kFail;

    D3D11H264Picture* our_ref_pic = it->get()->AsD3D11H264Picture();
    // How does a non-d3d11 picture get here you might ask? The decoder
    // inserts blank H264Picture objects that we can't use as part of filling
    // gaps in frame numbers. If we see one, it's not a reference picture
    // anyway, so skip it.
    if (!our_ref_pic || !our_ref_pic->ref)
      continue;
    ref_frame_list_[i].Index7Bits = our_ref_pic->picture_index_;
    ref_frame_list_[i].AssociatedFlag = our_ref_pic->long_term;
    field_order_cnt_list_[i][0] = our_ref_pic->top_field_order_cnt;
    field_order_cnt_list_[i][1] = our_ref_pic->bottom_field_order_cnt;
    frame_num_list_[i] = ref_frame_list_[i].AssociatedFlag
                             ? our_ref_pic->long_term_pic_num
                             : our_ref_pic->frame_num;
    unsigned ref = 3;
    used_for_reference_flags_ |= ref << (2 * i);
    non_existing_frame_flags_ |= (our_ref_pic->nonexisting) << i;
  }
  return H264DecoderStatus::kOk;
}

void D3D11H264Accelerator::FillPicParamsWithConstants(
    DXVA_PicParams_H264* pic) {
  // From "DirectX Video Acceleration Specification for H.264/AVC Decoding":
  // "The value shall be 1 unless the restricted-mode profile in use
  // explicitly supports the value 0."
  pic->MbsConsecutiveFlag = 1;

  // The latest DXVA decoding guide says to set this to 3 if the software
  // decoder (this class) is following the guide.
  pic->Reserved16Bits = 3;

  // |ContinuationFlag| indicates that we've filled in the remaining fields.
  pic->ContinuationFlag = 1;

  // Must be zero unless bit 13 of ConfigDecoderSpecific is set.
  pic->Reserved8BitsA = 0;

  // Unused, should always be zero.
  pic->Reserved8BitsB = 0;

  // Should always be 1.
  pic->StatusReportFeedbackNumber = 1;

  // UNUSED: slice_group_map_type (undocumented)
  // UNUSED: slice_group_change_rate (undocumented)
}

#define ARG_SEL(_1, _2, NAME, ...) NAME

#define SPS_TO_PP1(a) pic_param->a = sps->a;
#define SPS_TO_PP2(a, b) pic_param->a = sps->b;
#define SPS_TO_PP(...) ARG_SEL(__VA_ARGS__, SPS_TO_PP2, SPS_TO_PP1)(__VA_ARGS__)
void D3D11H264Accelerator::PicParamsFromSPS(DXVA_PicParams_H264* pic_param,
                                            const H264SPS* sps,
                                            bool field_pic) {
  // The H.264 specification now calls this |max_num_ref_frames|, while
  // DXVA_PicParams_H264 continues to use the old name, |num_ref_frames|.
  // See DirectX Video Acceleration for H.264/MPEG-4 AVC Decoding (4.2).
  SPS_TO_PP(num_ref_frames, max_num_ref_frames);
  SPS_TO_PP(wFrameWidthInMbsMinus1, pic_width_in_mbs_minus1);
  SPS_TO_PP(wFrameHeightInMbsMinus1, pic_height_in_map_units_minus1);
  SPS_TO_PP(residual_colour_transform_flag, separate_colour_plane_flag);
  SPS_TO_PP(chroma_format_idc);
  SPS_TO_PP(frame_mbs_only_flag);
  SPS_TO_PP(bit_depth_luma_minus8);
  SPS_TO_PP(bit_depth_chroma_minus8);
  SPS_TO_PP(log2_max_frame_num_minus4);
  SPS_TO_PP(pic_order_cnt_type);
  SPS_TO_PP(log2_max_pic_order_cnt_lsb_minus4);
  SPS_TO_PP(delta_pic_order_always_zero_flag);
  SPS_TO_PP(direct_8x8_inference_flag);

  pic_param->MbaffFrameFlag = sps->mb_adaptive_frame_field_flag && field_pic;
  pic_param->field_pic_flag = field_pic;

  pic_param->MinLumaBipredSize8x8Flag = sps->level_idc >= 31;
}
#undef SPS_TO_PP
#undef SPS_TO_PP2
#undef SPS_TO_PP1

#define PPS_TO_PP1(a) pic_param->a = pps->a;
#define PPS_TO_PP2(a, b) pic_param->a = pps->b;
#define PPS_TO_PP(...) ARG_SEL(__VA_ARGS__, PPS_TO_PP2, PPS_TO_PP1)(__VA_ARGS__)
bool D3D11H264Accelerator::PicParamsFromPPS(DXVA_PicParams_H264* pic_param,
                                            const H264PPS* pps) {
  PPS_TO_PP(constrained_intra_pred_flag);
  PPS_TO_PP(weighted_pred_flag);
  PPS_TO_PP(weighted_bipred_idc);

  PPS_TO_PP(transform_8x8_mode_flag);
  PPS_TO_PP(pic_init_qs_minus26);
  PPS_TO_PP(chroma_qp_index_offset);
  PPS_TO_PP(second_chroma_qp_index_offset);
  PPS_TO_PP(pic_init_qp_minus26);
  PPS_TO_PP(num_ref_idx_l0_active_minus1, num_ref_idx_l0_default_active_minus1);
  PPS_TO_PP(num_ref_idx_l1_active_minus1, num_ref_idx_l1_default_active_minus1);
  PPS_TO_PP(entropy_coding_mode_flag);
  PPS_TO_PP(pic_order_present_flag,
            bottom_field_pic_order_in_frame_present_flag);
  PPS_TO_PP(deblocking_filter_control_present_flag);
  PPS_TO_PP(redundant_pic_cnt_present_flag);

  PPS_TO_PP(num_slice_groups_minus1);
  if (pic_param->num_slice_groups_minus1) {
    // TODO(liberato): UMA?
    // TODO(liberato): media log?
    LOG(ERROR) << "num_slice_groups_minus1 == "
               << pic_param->num_slice_groups_minus1;
    return false;
  }
  return true;
}
#undef PPS_TO_PP
#undef PPS_TO_PP2
#undef PPS_TO_PP1

#undef ARG_SEL

void D3D11H264Accelerator::PicParamsFromSliceHeader(
    DXVA_PicParams_H264* pic_param,
    const H264SliceHeader* slice_hdr) {
  pic_param->sp_for_switch_flag = slice_hdr->sp_for_switch_flag;
  pic_param->field_pic_flag = slice_hdr->field_pic_flag;
  pic_param->CurrPic.AssociatedFlag = slice_hdr->bottom_field_flag;
  pic_param->IntraPicFlag = slice_hdr->IsISlice();
}

void D3D11H264Accelerator::PicParamsFromPic(DXVA_PicParams_H264* pic_param,
                                            D3D11H264Picture* pic) {
  pic_param->CurrPic.Index7Bits = pic->picture_index_;
  pic_param->RefPicFlag = pic->ref;
  pic_param->frame_num = pic->frame_num;

  if (pic_param->field_pic_flag && pic_param->CurrPic.AssociatedFlag) {
    pic_param->CurrFieldOrderCnt[1] = pic->bottom_field_order_cnt;
    pic_param->CurrFieldOrderCnt[0] = 0;
  } else if (pic_param->field_pic_flag && !pic_param->CurrPic.AssociatedFlag) {
    pic_param->CurrFieldOrderCnt[0] = pic->top_field_order_cnt;
    pic_param->CurrFieldOrderCnt[1] = 0;
  } else {
    pic_param->CurrFieldOrderCnt[0] = pic->top_field_order_cnt;
    pic_param->CurrFieldOrderCnt[1] = pic->bottom_field_order_cnt;
  }
}

H264DecoderStatus D3D11H264Accelerator::SubmitSlice(
    const H264PPS* pps,
    const H264SliceHeader* slice_hdr,
    const H264Picture::Vector& ref_pic_list0,
    const H264Picture::Vector& ref_pic_list1,
    scoped_refptr<H264Picture> pic,
    const uint8_t* data,
    size_t size,
    const std::vector<SubsampleEntry>& subsamples) {
  if (!client_->GetWrapper()->HasPendingBuffer(
          D3DVideoDecoderWrapper::BufferType::kPictureParameters)) {
    DXVA_PicParams_H264 pic_param = {};
    FillPicParamsWithConstants(&pic_param);

    PicParamsFromSPS(&pic_param, &sps_, slice_hdr->field_pic_flag);
    if (!PicParamsFromPPS(&pic_param, pps)) {
      return H264DecoderStatus::kFail;
    }
    PicParamsFromSliceHeader(&pic_param, slice_hdr);

    D3D11H264Picture* d3d11_pic = pic->AsD3D11H264Picture();
    if (!d3d11_pic) {
      return H264DecoderStatus::kFail;
    }
    PicParamsFromPic(&pic_param, d3d11_pic);

    memcpy(pic_param.RefFrameList, ref_frame_list_,
           sizeof pic_param.RefFrameList);

    memcpy(pic_param.FieldOrderCntList, field_order_cnt_list_,
           sizeof pic_param.FieldOrderCntList);

    memcpy(pic_param.FrameNumList, frame_num_list_,
           sizeof pic_param.FrameNumList);
    pic_param.UsedForReferenceFlags = used_for_reference_flags_;
    pic_param.NonExistingFrameFlags = non_existing_frame_flags_;

    auto params_buffer =
        client_->GetWrapper()->GetPictureParametersBuffer(sizeof(pic_param));
    if (params_buffer.size() < sizeof(pic_param)) {
      MEDIA_LOG(ERROR, media_log_)
          << "Insufficient picture parameter buffer size";
      return H264DecoderStatus::kFail;
    }

    memcpy(params_buffer.data(), &pic_param, sizeof(pic_param));

    if (!params_buffer.Commit()) {
      return H264DecoderStatus::kFail;
    }
  }

  if (!client_->GetWrapper()->HasPendingBuffer(
          D3DVideoDecoderWrapper::BufferType::kInverseQuantizationMatrix)) {
    DXVA_Qmatrix_H264 iq_matrix = {};

    const auto& scaling_list4x4_source = pps->pic_scaling_matrix_present_flag
                                             ? pps->scaling_list4x4
                                             : sps_.scaling_list4x4;
    static_assert(std::is_same<
                  std::remove_reference_t<decltype(iq_matrix.bScalingLists4x4)>,
                  std::remove_const_t<std::remove_reference_t<
                      decltype(scaling_list4x4_source)>>>::value);
    memcpy(iq_matrix.bScalingLists4x4, scaling_list4x4_source,
           sizeof(iq_matrix.bScalingLists4x4));

    const auto& scaling_list8x8_source = pps->pic_scaling_matrix_present_flag
                                             ? pps->scaling_list8x8
                                             : sps_.scaling_list8x8;
    static_assert(
        std::is_same<
            std::remove_reference_t<decltype(iq_matrix.bScalingLists8x8[0])>,
            std::remove_const_t<std::remove_reference_t<
                decltype(scaling_list8x8_source[0])>>>::value);
    static_assert(
        std::extent<decltype(iq_matrix.bScalingLists8x8)>() <=
        std::extent<
            std::remove_reference_t<decltype(scaling_list8x8_source)>>());
    memcpy(iq_matrix.bScalingLists8x8, scaling_list8x8_source,
           sizeof(iq_matrix.bScalingLists8x8));

    auto iq_matrix_buffer =
        client_->GetWrapper()->GetInverseQuantizationMatrixBuffer(
            sizeof(iq_matrix));
    if (iq_matrix_buffer.size() < sizeof(iq_matrix)) {
      MEDIA_LOG(ERROR, media_log_) << "Insufficient quant buffer size";
      return H264DecoderStatus::kFail;
    }

    memcpy(iq_matrix_buffer.data(), &iq_matrix, sizeof(iq_matrix));

    if (!iq_matrix_buffer.Commit()) {
      return H264DecoderStatus::kFail;
    }
  }

  // GetBitstreamBuffer() will create the buffer with the given size and return
  // the buffer if it does not exist. Calling it here is to make sure it creates
  // one with a large enough size |current_frame_size_| for D3D12 video decoder.
  // D3D12 video decoder don't accept chopped bitstream buffer, so we need to
  // reserve the buffer with the size large enough to contain the whole frame
  // before the following call jumps into the base class who don't know this
  // size.
  CHECK_GT(current_frame_size_, 0u);
  client_->GetWrapper()->GetBitstreamBuffer(current_frame_size_);

  constexpr uint8_t kStartCode[] = {0, 0, 1};
  bool ok =
      client_->GetWrapper()
          ->AppendBitstreamAndSliceDataWithStartCode<DXVA_Slice_H264_Short>(
              {data, size}, kStartCode);

  return ok ? H264DecoderStatus::kOk : H264DecoderStatus::kFail;
}

H264DecoderStatus D3D11H264Accelerator::SubmitDecode(
    scoped_refptr<H264Picture> pic) {
  return client_->GetWrapper()->SubmitSlice() &&
                 client_->GetWrapper()->SubmitDecode()
             ? H264DecoderStatus::kOk
             : H264DecoderStatus::kFail;
}

void D3D11H264Accelerator::Reset() {
  current_frame_size_ = 0;
  if (client_->GetWrapper()) {
    client_->GetWrapper()->Reset();
  }
}

bool D3D11H264Accelerator::OutputPicture(scoped_refptr<H264Picture> pic) {
  D3D11H264Picture* our_pic = pic->AsD3D11H264Picture();
  return our_pic && client_->OutputResult(our_pic, our_pic->picture);
}

H264Decoder::H264Accelerator::Status D3D11H264Accelerator::SetStream(
    base::span<const uint8_t> stream,
    const DecryptConfig* decrypt_config) {
  current_frame_size_ = stream.size();
  return H264Accelerator::SetStream(stream, decrypt_config);
}

}  // namespace media