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media / gpu / windows / d3d11_texture_wrapper_unittest.cc [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/windows/d3d11_texture_wrapper.h"
#include <utility>
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/raw_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/task_environment.h"
#include "media/gpu/test/fake_command_buffer_helper.h"
#include "media/gpu/windows/d3d11_picture_buffer.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/gl_context_egl.h"
#include "ui/gl/gl_egl_api_implementation.h"
#include "ui/gl/gl_share_group.h"
#include "ui/gl/gl_surface.h"
#include "ui/gl/init/gl_factory.h"
#include "ui/gl/test/gl_surface_test_support.h"
using ::testing::_;
using ::testing::Bool;
using ::testing::Combine;
using ::testing::Return;
using ::testing::Values;
namespace media {
class D3D11TextureWrapperUnittest : public ::testing::Test {
public:
void SetUp() override {
task_runner_ = task_environment_.GetMainThreadTaskRunner();
display_ = gl::GLSurfaceTestSupport::InitializeOneOffImplementation(
gl::GLImplementationParts(gl::ANGLEImplementation::kD3D11));
surface_ = gl::init::CreateOffscreenGLSurface(display_, gfx::Size());
share_group_ = new gl::GLShareGroup();
context_ = gl::init::CreateGLContext(share_group_.get(), surface_.get(),
gl::GLContextAttribs());
context_->MakeCurrent(surface_.get());
// Create some objects that most tests want.
fake_command_buffer_helper_ =
base::MakeRefCounted<FakeCommandBufferHelper>(task_runner_);
get_helper_cb_ = base::BindRepeating(
[](scoped_refptr<CommandBufferHelper> helper) { return helper; },
fake_command_buffer_helper_);
}
void TearDown() override {
context_->ReleaseCurrent(surface_.get());
context_ = nullptr;
share_group_ = nullptr;
surface_ = nullptr;
gl::GLSurfaceTestSupport::ShutdownGL(display_);
}
base::test::TaskEnvironment task_environment_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
scoped_refptr<gl::GLSurface> surface_;
scoped_refptr<gl::GLShareGroup> share_group_;
scoped_refptr<gl::GLContext> context_;
// Made-up size for the images.
const gfx::Size size_{100, 200};
// Made-up color space for the images.
const gfx::ColorSpace color_space_ = gfx::ColorSpace::CreateSRGB();
// CommandBufferHelper, and a callback that returns it. Useful to initialize
// a wrapper.
scoped_refptr<FakeCommandBufferHelper> fake_command_buffer_helper_;
GetCommandBufferHelperCB get_helper_cb_;
raw_ptr<gl::GLDisplay> display_ = nullptr;
};
TEST_F(D3D11TextureWrapperUnittest, NV12InitSucceeds) {
const DXGI_FORMAT dxgi_format = DXGI_FORMAT_NV12;
auto wrapper = std::make_unique<DefaultTexture2DWrapper>(size_, color_space_,
dxgi_format,
/*device=*/nullptr);
const D3D11Status init_result = wrapper->Init(
task_runner_, get_helper_cb_, /*in_texture=*/nullptr,
/*array_slice=*/0, /*picture_buffer=*/nullptr,
/*picture_buffer_gpu_resource_init_done_cb=*/base::DoNothing());
EXPECT_EQ(init_result.code(), D3D11Status::Codes::kOk);
// TODO: verify that ProcessTexture processes both textures.
}
TEST_F(D3D11TextureWrapperUnittest, BGRA8InitSucceeds) {
const DXGI_FORMAT dxgi_format = DXGI_FORMAT_B8G8R8A8_UNORM;
auto wrapper = std::make_unique<DefaultTexture2DWrapper>(size_, color_space_,
dxgi_format,
/*device=*/nullptr);
const D3D11Status init_result = wrapper->Init(
task_runner_, get_helper_cb_, /*in_texture=*/nullptr,
/*array_slice=*/0, /*picture_buffer=*/nullptr,
/*picture_buffer_gpu_resource_init_done_cb=*/base::DoNothing());
EXPECT_EQ(init_result.code(), D3D11Status::Codes::kOk);
}
TEST_F(D3D11TextureWrapperUnittest, FP16InitSucceeds) {
const DXGI_FORMAT dxgi_format = DXGI_FORMAT_R16G16B16A16_FLOAT;
auto wrapper = std::make_unique<DefaultTexture2DWrapper>(size_, color_space_,
dxgi_format,
/*device=*/nullptr);
const D3D11Status init_result = wrapper->Init(
task_runner_, get_helper_cb_, /*in_texture=*/nullptr,
/*array_slice=*/0, /*picture_buffer=*/nullptr,
/*picture_buffer_gpu_resource_init_done_cb=*/base::DoNothing());
EXPECT_EQ(init_result.code(), D3D11Status::Codes::kOk);
}
TEST_F(D3D11TextureWrapperUnittest, P010InitSucceeds) {
const DXGI_FORMAT dxgi_format = DXGI_FORMAT_P010;
auto wrapper = std::make_unique<DefaultTexture2DWrapper>(size_, color_space_,
dxgi_format,
/*device=*/nullptr);
const D3D11Status init_result = wrapper->Init(
task_runner_, get_helper_cb_, /*in_texture=*/nullptr,
/*array_slice=*/0, /*picture_buffer=*/nullptr,
/*picture_buffer_gpu_resource_init_done_cb=*/base::DoNothing());
EXPECT_EQ(init_result.code(), D3D11Status::Codes::kOk);
}
TEST_F(D3D11TextureWrapperUnittest, UnknownInitFails) {
const DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN;
auto wrapper = std::make_unique<DefaultTexture2DWrapper>(size_, color_space_,
dxgi_format,
/*device=*/nullptr);
const D3D11Status init_result = wrapper->Init(
task_runner_, get_helper_cb_, /*in_texture=*/nullptr,
/*array_slice=*/0, /*picture_buffer=*/nullptr,
/*picture_buffer_gpu_resource_init_done_cb=*/base::DoNothing());
EXPECT_NE(init_result.code(), D3D11Status::Codes::kOk);
}
} // namespace media