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media / gpu / windows / d3d11_video_device_format_support.cc [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/windows/d3d11_video_device_format_support.h"
namespace media {
FormatSupportChecker::FormatSupportChecker(ComD3D11Device device)
: device_(std::move(device)) {
}
FormatSupportChecker::~FormatSupportChecker() {
if (initialized_)
enumerator_.Reset();
device_.Reset();
}
bool FormatSupportChecker::Initialize() {
ComD3D11VideoDevice v_device;
if (!device_)
return false;
if (!SUCCEEDED(device_.As(&v_device)))
return false;
// The values here should have _no_ effect on supported profiles, but they
// are needed anyway for initialization.
D3D11_VIDEO_PROCESSOR_CONTENT_DESC desc;
desc.InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
desc.InputFrameRate.Numerator = 60;
desc.InputFrameRate.Denominator = 1;
desc.InputWidth = 1920;
desc.InputHeight = 1080;
desc.OutputFrameRate.Numerator = 60;
desc.OutputFrameRate.Denominator = 1;
desc.OutputWidth = 1920;
desc.OutputHeight = 1080;
desc.Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL;
if (!SUCCEEDED(v_device->CreateVideoProcessorEnumerator(&desc, &enumerator_)))
return false;
// For tests, which don't provide one (successfully).
if (!enumerator_)
return false;
// Check that the |CheckFormatSupport| and |CheckVideoProcessorFormat| calls
// won't be failing
UINT unneeded = 0;
DXGI_FORMAT example = DXGI_FORMAT_NV12;
if (!SUCCEEDED(device_->CheckFormatSupport(example, &unneeded)))
return false;
if (!SUCCEEDED(enumerator_->CheckVideoProcessorFormat(example, &unneeded)))
return false;
initialized_ = true;
return true;
}
bool FormatSupportChecker::CheckOutputFormatSupport(DXGI_FORMAT format) const {
if (!device_ || !enumerator_)
return false;
DCHECK(initialized_);
UINT device = 0, enumerator = 0;
if (!SUCCEEDED(device_->CheckFormatSupport(format, &device)))
return false;
if (!SUCCEEDED(enumerator_->CheckVideoProcessorFormat(format, &enumerator)))
return false;
return (enumerator & D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT) &&
(device & D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT);
}
} // namespace media