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media / gpu / windows / d3d11_vp9_picture.cc [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/windows/d3d11_vp9_picture.h"
namespace media {
D3D11VP9Picture::D3D11VP9Picture(D3D11PictureBuffer* picture_buffer,
D3D11VideoDecoderClient* client)
: picture_buffer_(picture_buffer),
client_(client),
picture_index_(picture_buffer_->picture_index()) {
picture_buffer_->set_in_picture_use(true);
}
D3D11VP9Picture::~D3D11VP9Picture() {
picture_buffer_->set_in_picture_use(false);
}
scoped_refptr<VP9Picture> D3D11VP9Picture::CreateDuplicate() {
// We've already sent off the base frame for rendering, so we can just stamp
// |picture_buffer_| with the updated timestamp.
client_->UpdateTimestamp(picture_buffer_);
return this;
}
} // namespace media