1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
media / gpu / windows / d3d12_video_encode_delegate.cc [blame]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/windows/d3d12_video_encode_delegate.h"
#include "base/bits.h"
#include "base/logging.h"
#include "media/base/win/mf_helpers.h"
#include "media/gpu/windows/d3d12_helpers.h"
#include "media/gpu/windows/d3d12_video_encoder_wrapper.h"
#include "third_party/microsoft_dxheaders/src/include/directx/d3dx12_core.h"
#define CHECK_FEATURE_SUPPORT(feature_suffix, data) \
do { \
HRESULT hr = video_device->CheckFeatureSupport( \
D3D12_FEATURE_VIDEO_ENCODER_##feature_suffix, &data, sizeof(data)); \
if (FAILED(hr)) { \
LOG(ERROR) << "CheckFeatureSupport for " #feature_suffix " failed: " \
<< PrintHr(hr); \
return {}; \
} \
} while (0)
namespace media {
// static
VideoEncodeAccelerator::SupportedProfiles
D3D12VideoEncodeDelegate::GetSupportedProfiles(
ID3D12VideoDevice3* video_device) {
CHECK(video_device);
VideoEncodeAccelerator::SupportedProfiles supported_profiles;
for (D3D12_VIDEO_ENCODER_CODEC codec : std::vector<D3D12_VIDEO_ENCODER_CODEC>{
// TODO(40275246): add codecs.
}) {
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC codec_support{.Codec = codec};
CHECK_FEATURE_SUPPORT(CODEC, codec_support);
if (!codec_support.IsSupported) {
return {};
}
VideoEncodeAccelerator::SupportedProfile supported_profile;
D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT count{
.Codec = codec,
};
CHECK_FEATURE_SUPPORT(OUTPUT_RESOLUTION_RATIOS_COUNT, count);
std::vector<D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC> ratios(
count.ResolutionRatiosCount);
D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION output_resolution{
.Codec = codec,
.ResolutionRatiosCount = count.ResolutionRatiosCount,
.pResolutionRatios = ratios.data(),
};
CHECK_FEATURE_SUPPORT(OUTPUT_RESOLUTION, output_resolution);
if (!output_resolution.IsSupported) {
return {};
}
supported_profile.min_resolution =
gfx::Size(output_resolution.MinResolutionSupported.Width,
output_resolution.MinResolutionSupported.Height);
supported_profile.max_resolution =
gfx::Size(output_resolution.MaxResolutionSupported.Width,
output_resolution.MaxResolutionSupported.Height);
supported_profile.max_framerate_numerator = 30;
supported_profile.max_framerate_denominator = 1;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE cbr{
.Codec = codec,
.RateControlMode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR,
};
CHECK_FEATURE_SUPPORT(RATE_CONTROL_MODE, cbr);
D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE vbr{
.Codec = codec,
.RateControlMode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR,
};
CHECK_FEATURE_SUPPORT(RATE_CONTROL_MODE, vbr);
supported_profile.rate_control_modes =
(cbr.IsSupported ? VideoEncodeAccelerator::kConstantMode
: VideoEncodeAccelerator::kNoMode) |
(vbr.IsSupported ? VideoEncodeAccelerator::kVariableMode
: VideoEncodeAccelerator::kNoMode);
// TODO(crbug.com/40275246): support L1T2/L1T3.
supported_profile.scalability_modes.push_back(SVCScalabilityMode::kL1T1);
supported_profile.is_software_codec = false;
std::vector<std::pair<VideoCodecProfile, std::vector<VideoPixelFormat>>>
profiles;
// TODO(40275246): add codecs.
for (const auto& [profile, formats] : profiles) {
supported_profile.profile = profile;
supported_profile.gpu_supported_pixel_formats = formats;
supported_profiles.push_back(supported_profile);
}
}
return supported_profiles;
}
D3D12VideoEncodeDelegate::D3D12VideoEncodeDelegate(
Microsoft::WRL::ComPtr<ID3D12VideoDevice3> video_device)
: video_device_(std::move(video_device)) {
CHECK(video_device_);
}
D3D12VideoEncodeDelegate::~D3D12VideoEncodeDelegate() = default;
EncoderStatus D3D12VideoEncodeDelegate::Initialize(
VideoEncodeAccelerator::Config config) {
CHECK_EQ(video_device_.As(&device_), S_OK);
memset(&rate_control_params_, 0, sizeof(rate_control_params_));
Microsoft::WRL::ComPtr<ID3D12VideoDevice1> video_device1;
CHECK_EQ(video_device_.As(&video_device1), S_OK);
video_processor_wrapper_ =
std::make_unique<D3D12VideoProcessorWrapper>(video_device1);
output_profile_ = config.output_profile;
CHECK(!config.HasSpatialLayer() && !config.HasTemporalLayer())
<< "D3D12VideoEncoder only support L1T1 mode.";
max_num_ref_frames_ = 1;
input_size_.Width = config.input_visible_size.width();
input_size_.Height = config.input_visible_size.height();
if ((output_profile_ == H264PROFILE_HIGH10PROFILE ||
output_profile_ == HEVCPROFILE_MAIN10) &&
config.input_format == PIXEL_FORMAT_P010LE) {
input_format_ = DXGI_FORMAT_P010;
} else {
input_format_ = DXGI_FORMAT_NV12;
}
processed_input_frame_.Reset();
switch (config.bitrate.mode()) {
case Bitrate::Mode::kConstant:
rate_control_.Mode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR;
rate_control_.ConfigParams = {
.DataSize = sizeof(rate_control_params_.cbr),
.pConfiguration_CBR = &rate_control_params_.cbr};
rate_control_params_.cbr.TargetBitRate = config.bitrate.target_bps();
break;
case Bitrate::Mode::kVariable:
rate_control_.Mode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR;
rate_control_.ConfigParams = {
.DataSize = sizeof(rate_control_params_.vbr),
.pConfiguration_VBR = &rate_control_params_.vbr};
rate_control_params_.vbr.TargetAvgBitRate = config.bitrate.target_bps();
rate_control_params_.vbr.PeakBitRate = config.bitrate.peak_bps();
break;
case Bitrate::Mode::kExternal:
LOG(ERROR)
<< "D3D12VideoEncoder does not support Bitrate::Mode::kExternal";
return EncoderStatus::Codes::kEncoderUnsupportedConfig;
}
rate_control_.TargetFrameRate = {config.framerate, 1};
static constexpr uint32_t kDefaultGOPLength = 3000;
config.gop_length = config.gop_length.value_or(kDefaultGOPLength);
if (!video_processor_wrapper_->Init()) {
return EncoderStatus::Codes::kEncoderInitializationError;
}
return InitializeVideoEncoder(config);
}
EncoderStatus::Or<D3D12VideoEncodeDelegate::EncodeResult>
D3D12VideoEncodeDelegate::Encode(
Microsoft::WRL::ComPtr<ID3D12Resource> input_frame,
UINT input_frame_subresource,
const gfx::ColorSpace& input_frame_color_space,
const BitstreamBuffer& bitstream_buffer,
bool force_keyframe) {
if (D3D12_RESOURCE_DESC input_frame_desc = input_frame->GetDesc();
input_frame_desc.Width != input_size_.Width ||
input_frame_desc.Height != input_size_.Height ||
input_frame_desc.Format != input_format_) {
if (!processed_input_frame_) {
D3D12_RESOURCE_DESC processed_input_frame_desc =
CD3DX12_RESOURCE_DESC::Tex2D(input_format_, input_size_.Width,
input_size_.Height, 1, 1);
HRESULT hr = device_->CreateCommittedResource(
&D3D12HeapProperties::kDefault, D3D12_HEAP_FLAG_NONE,
&processed_input_frame_desc, D3D12_RESOURCE_STATE_COMMON, nullptr,
IID_PPV_ARGS(&processed_input_frame_));
RETURN_ON_HR_FAILURE(
hr, "CreateCommittedResource for processed input frame failed",
EncoderStatus::Codes::kSystemAPICallError);
}
bool ok = video_processor_wrapper_->ProcessFrames(
input_frame.Get(), input_frame_subresource, input_frame_color_space,
gfx::Rect(0, 0, input_frame_desc.Width, input_frame_desc.Height),
processed_input_frame_.Get(), 0, input_frame_color_space,
gfx::Rect(0, 0, input_size_.Width, input_size_.Height));
if (!ok) {
return {EncoderStatus::Codes::kSystemAPICallError,
"D3D12 video processor process frame failed"};
}
input_frame = processed_input_frame_;
input_frame_subresource = 0;
}
auto impl_result =
EncodeImpl(input_frame.Get(), input_frame_subresource, force_keyframe);
if (!impl_result.has_value()) {
return std::move(impl_result).error();
}
const base::UnsafeSharedMemoryRegion& region = bitstream_buffer.region();
CHECK(region.IsValid());
base::span buffer = region.Map().GetMemoryAsSpan<uint8_t>();
auto payload_size_or_error = ReadbackBitstream(buffer);
if (!payload_size_or_error.has_value()) {
return std::move(payload_size_or_error).error();
}
EncodeResult encode_result{
.bitstream_buffer_id_ = bitstream_buffer.id(),
.metadata_ = std::move(impl_result).value(),
};
encode_result.metadata_.encoded_color_space = input_frame_color_space;
encode_result.metadata_.payload_size_bytes =
std::move(payload_size_or_error).value();
return encode_result;
}
EncoderStatus::Or<size_t> D3D12VideoEncodeDelegate::ReadbackBitstream(
base::span<uint8_t> bitstream_buffer) {
auto size_or_error =
video_encoder_wrapper_->GetEncodedBitstreamWrittenBytesCount();
if (!size_or_error.has_value()) {
return std::move(size_or_error).error();
}
uint32_t size = std::move(size_or_error).value();
EncoderStatus status =
video_encoder_wrapper_->ReadbackBitstream(bitstream_buffer.first(size));
if (!status.is_ok()) {
return status;
}
return size;
}
template <size_t maxDpbSize>
D3D12VideoEncodeDecodedPictureBuffers<
maxDpbSize>::D3D12VideoEncodeDecodedPictureBuffers(size_t size)
: size_(size) {}
template <size_t maxDpbSize>
D3D12VideoEncodeDecodedPictureBuffers<
maxDpbSize>::~D3D12VideoEncodeDecodedPictureBuffers() = default;
template <size_t maxDpbSize>
bool D3D12VideoEncodeDecodedPictureBuffers<maxDpbSize>::InitializeTextureArray(
ID3D12Device* device,
gfx::Size texture_size,
DXGI_FORMAT format) {
// We reserve one space in extra for the current frame.
const size_t array_size = size_ + 1;
resources_.resize(array_size);
raw_resources_.resize(array_size);
subresources_.resize(array_size);
D3D12_RESOURCE_DESC desc = CD3DX12_RESOURCE_DESC::Tex2D(
format, texture_size.width(), texture_size.height(), 1, 1);
desc.Flags = D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE |
D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY;
for (size_t i = 0; i < array_size; i++) {
HRESULT hr = device->CreateCommittedResource(
&D3D12HeapProperties::kDefault, D3D12_HEAP_FLAG_NONE, &desc,
D3D12_RESOURCE_STATE_COMMON, nullptr, IID_PPV_ARGS(&resources_[i]));
if (FAILED(hr)) {
LOG(ERROR) << "Failed to CreateCommittedResource for "
"D3D12VideoEncodeReferenceFrameList: "
<< PrintHr(hr);
return false;
}
raw_resources_[i] = resources_[i].Get();
subresources_[i] = 0;
}
return true;
}
template <size_t maxDpbSize>
D3D12PictureBuffer
D3D12VideoEncodeDecodedPictureBuffers<maxDpbSize>::GetCurrentFrame() const {
// Make sure we have initialized.
CHECK_GT(resources_.size(), 0u);
// The current frame is at the end of the array to make it convenient for
// std::rotate() operation.
return {raw_resources_.back(), subresources_.back()};
}
template <size_t maxDpbSize>
void D3D12VideoEncodeDecodedPictureBuffers<maxDpbSize>::InsertCurrentFrame(
size_t position) {
std::rotate(raw_resources_.begin() + position, raw_resources_.end() - 1,
raw_resources_.end());
std::rotate(subresources_.begin() + position, subresources_.end() - 1,
subresources_.end());
}
template <size_t maxDpbSize>
void D3D12VideoEncodeDecodedPictureBuffers<maxDpbSize>::ReplaceWithCurrentFrame(
size_t position) {
std::swap(raw_resources_[position], raw_resources_.back());
std::swap(subresources_[position], subresources_.back());
}
template <size_t maxDpbSize>
D3D12_VIDEO_ENCODE_REFERENCE_FRAMES D3D12VideoEncodeDecodedPictureBuffers<
maxDpbSize>::ToD3D12VideoEncodeReferenceFrames() {
return {
.NumTexture2Ds = static_cast<UINT>(size_),
.ppTexture2Ds = raw_resources_.data(),
.pSubresources = subresources_.data(),
};
}
} // namespace media