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media / gpu / windows / mf_video_processor_accelerator.h [blame]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_WINDOWS_MF_VIDEO_PROCESSOR_ACCELERATOR_H_
#define MEDIA_GPU_WINDOWS_MF_VIDEO_PROCESSOR_ACCELERATOR_H_
#include <mfapi.h>
#include <mfidl.h>
#include "base/memory/scoped_refptr.h"
#include "gpu/config/gpu_driver_bug_workarounds.h"
#include "gpu/config/gpu_preferences.h"
#include "media/base/media_log.h"
#include "media/base/video_color_space.h"
#include "media/base/video_frame.h"
#include "media/base/video_types.h"
#include "media/base/win/dxgi_device_manager.h"
#include "media/gpu/media_gpu_export.h"
#include "media/gpu/windows/d3d_com_defs.h"
namespace media {
// Wrapper for Media Foundation's video processor. Supports color space
// conversion and resize on the GPU.
// Internally, the video processor will use D3D video processing when
// available, and shaders when not. Currently this implementation is
// designed to work directly with MediaFoundationVideoEncodeAccelerator,
// so it outputs Media Foundation IMFSample and not media::VideoFrame.
class MEDIA_GPU_EXPORT MediaFoundationVideoProcessorAccelerator {
public:
struct MEDIA_GPU_EXPORT Config {
VideoPixelFormat input_format;
gfx::Size input_visible_size;
gfx::ColorSpace input_color_space;
VideoPixelFormat output_format;
gfx::Size output_visible_size;
gfx::ColorSpace output_color_space;
};
explicit MediaFoundationVideoProcessorAccelerator(
const gpu::GpuPreferences& gpu_preferences,
const gpu::GpuDriverBugWorkarounds& gpu_workarounds);
~MediaFoundationVideoProcessorAccelerator();
MediaFoundationVideoProcessorAccelerator(
const MediaFoundationVideoProcessorAccelerator&) = delete;
MediaFoundationVideoProcessorAccelerator& operator=(
const MediaFoundationVideoProcessorAccelerator&) = delete;
bool Initialize(const Config& config,
scoped_refptr<DXGIDeviceManager> dxgi_device_manager,
std::unique_ptr<MediaLog> media_log);
HRESULT Convert(scoped_refptr<VideoFrame> frame, IMFSample** sample_out);
HRESULT Convert(IMFSample* sample, IMFSample** sample_out);
private:
bool InitializeVideoProcessor(const Config& config);
HRESULT AdjustInputSizeIfNeeded(IMFSample* sample);
std::unique_ptr<MediaLog> media_log_;
ComMFTransform video_processor_;
ComMFMediaType input_media_type_;
scoped_refptr<DXGIDeviceManager> dxgi_device_manager_;
gpu::GpuDriverBugWorkarounds workarounds_;
};
} // namespace media
#endif // MEDIA_GPU_WINDOWS_MF_VIDEO_PROCESSOR_ACCELERATOR_H_