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media / mojo / mojom / renderer_extensions.mojom [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
module media.mojom;
import "media/mojo/mojom/media_types.mojom";
import "mojo/public/mojom/base/time.mojom";
import "mojo/public/mojom/base/unguessable_token.mojom";
import "ui/gfx/geometry/mojom/geometry.mojom";
[EnableIf=is_win]
import "ui/gfx/mojom/buffer_types.mojom";
// Extension of the mojo::RendererClient communication layer for HLS and Android
// software rendering fallback paths.
// This allows the Browser side to call back into the Renderer side. Concretely,
// the MediaPlayerRenderer uses these methods to propagate events it raises to
// the MediaPlayerRendererClient, which lives in the Renderer process.
interface MediaPlayerRendererClientExtension {
// Called when the first time the metadata is updated, and whenever the
// metadata changes.
OnVideoSizeChange(gfx.mojom.Size size);
OnDurationChange(mojo_base.mojom.TimeDelta duration);
};
// Extension of the mojo::Renderer communication layer for HLS and Android
// software rendering fallback paths.
// This allows the Renderer side to call into the Browser side.
// Concretely, the MediaPlayerRendererClient uses these methods to send commands
// to MediaPlayerRenderer, which lives in the Browser process.
interface MediaPlayerRendererExtension {
// Registers a new request in the ScopedSurfaceRequestManager, and returns
// its token.
// Called once, during media::Renderer initialization, as part of
// StreamTexture's set-up.
InitiateScopedSurfaceRequest()
=> (mojo_base.mojom.UnguessableToken request_token);
};
// Extension of the mojo::RendererClient communication layer for media flinging,
// a.k.a RemotePlayback, when playing media on a remote Cast device.
// This allows the Browser side to call back into the Renderer side.
// Concretely, the FlingingRenderer uses these methods to propagate events it
// raises to the FlingingRendererClient, which lives in the Renderer process.
interface FlingingRendererClientExtension {
// Called when the play state of a casted device goes out of sync with WMPI's
// play state (e.g. when another phone play/pauses a cast device on the same
// network).
OnRemotePlayStateChange(MediaStatusState state);
};
[EnableIf=is_win]
struct FrameTextureInfo {
gfx.mojom.GpuMemoryBufferHandle texture_handle;
mojo_base.mojom.UnguessableToken token;
};
[EnableIf=is_win]
struct FramePoolInitializationParameters {
array<FrameTextureInfo> frame_textures;
gfx.mojom.Size texture_size;
};
[EnableIf=is_win]
// Extension of the mojo:RendererClient communication layer for Media
// Foundation based Renderer.
// This allows the MF_CDM utility process to call the blink Renderer process
// side.
// Concretely, the MediaFoundationRenderer (in the MF_CDM process) uses these
// methods to send video frames as textures to the
// MediaFoundationRendererClient which lives in the blink renderer process so
// that the MediaFoundationRenderer can signal to the video stream sink that
// the specific texture is ready to be displayed.
interface MediaFoundationRendererClientExtension {
// Provide the GPU textures (ID3D11Texture2D) to the
// MediaFoundationRendererClient with the associated token so that the
// MediaFoundationRendererClient can create the shared images in the GPU
// process using the SharedImageInterface.
InitializeFramePool(FramePoolInitializationParameters pool_info);
// Signal to the MediaFoundationRendererClient that the texture associated
// with the frame_token is ready to be displayed with the corresponding
// frame size and timestamp which is the delta between the start of the
// AV presentation and the time that the frame is to be presented.
OnFrameAvailable(mojo_base.mojom.UnguessableToken frame_token,
gfx.mojom.Size size, mojo_base.mojom.TimeDelta timestamp);
};
// The Media Foundation Media Engine has two modes for playback.
// DirectComposition is when the media engine will render directly to a
// direct composition visual, skipping the Chromium compositor.
// FrameServer is when the media engine will render to a texture and
// that textured is provided to the Chromium compositor.
enum MediaFoundationRenderingMode {
DirectComposition,
FrameServer
};
[EnableIf=is_win]
// Extension of the mojo::Renderer communication layer for MediaFoundation-based
// Renderer.
// This allows the MediaFoundationRendererClient in the render process to call
// into the MediaFoundationRenderer in the MediaFoundationService (utility/LPAC)
// process.
// Please refer to media/renderers/win/media_foundation_renderer_extension.h
// for its C++ interface equivalence.
interface MediaFoundationRendererExtension {
// Enables Direct Composition video rendering and gets the token associated
// with the Direct Composition surface handle, which can be retrieved later
// in the GPU process using the token. Returns a null `token` on failures when
// `error` explains the failure reason.
GetDCOMPSurface() => (mojo_base.mojom.UnguessableToken? token, string error);
// Notifies whether video is enabled.
SetVideoStreamEnabled(bool enabled);
// Notifies of output composition parameters. It might fail if
// MediaFoundationRenderer runs into error while setting the `rect`
// information onto MFMediaEngine. It it fails, the video will be displayed
// incorrectly (e.g. a smaller video rendered at the corner of the video
// output area.). In case of failure, caller should not use the `rect` for
// further operations.
SetOutputRect(gfx.mojom.Rect rect) => (bool success);
// Notify that the frame has been displayed and can be reused.
NotifyFrameReleased(mojo_base.mojom.UnguessableToken frame_token);
// Request a frame from the media engine if it is available
// The frame will be returned async via the
// MediaFoundationRendererClientExtension::OnFrameAvailable callback.
RequestNextFrame();
// Notify which rendering mode to be using for future video frames.
SetMediaFoundationRenderingMode(MediaFoundationRenderingMode mode);
};
// This interface is used by the browser to determine if there are any renderers
// actively using the Media Foundation Renderer. The number of Media Foundation
// Renderers in use is determined by the number of active connections. The
// remote lives in the renderer process and the receiver lives in the browser
// process.
interface MediaFoundationRendererObserver {
};
// This interface is used to notify the browser that the renderer is using the
// Media Foundation Renderer which uses MediaFoundation to render audio
// directly. Live Caption will not work in this case because Chrome is unable
// to tap into the audio rendering pipeline. The remote lives in the renderer
// process and the receiver lives in the browser process.
interface MediaFoundationRendererNotifier {
// Notify the browser than a Media Foundation Renderer has been created. The
// browser will use this event to notify the user that some features
// incompatible with the Media Foundation Renderer may not work.
MediaFoundationRendererCreated(
pending_receiver<MediaFoundationRendererObserver> observer);
};