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media / renderers / win / media_engine_extension.h [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_RENDERERS_WIN_MEDIA_ENGINE_EXTENSION_H_
#define MEDIA_RENDERERS_WIN_MEDIA_ENGINE_EXTENSION_H_
#include <mfapi.h>
#include <mfmediaengine.h>
#include <wrl.h>
#include "base/synchronization/lock.h"
namespace media {
// Implement IMFMediaEngineExtension to load media source into the
// IMFMediaEngine. See details from:
// https://docs.microsoft.com/en-us/windows/win32/api/mfmediaengine/nn-mfmediaengine-imfmediaengineextension.
//
class MediaEngineExtension
: public Microsoft::WRL::RuntimeClass<
Microsoft::WRL::RuntimeClassFlags<
Microsoft::WRL::RuntimeClassType::ClassicCom>,
IMFMediaEngineExtension> {
public:
MediaEngineExtension();
~MediaEngineExtension() override;
HRESULT RuntimeClassInitialize();
// IMFMediaEngineExtension
IFACEMETHODIMP CanPlayType(BOOL is_audio_only,
BSTR mime_type,
MF_MEDIA_ENGINE_CANPLAY* result) override;
IFACEMETHODIMP BeginCreateObject(BSTR url_bstr,
IMFByteStream* byte_stream,
MF_OBJECT_TYPE type,
IUnknown** cancel_cookie,
IMFAsyncCallback* callback,
IUnknown* state) override;
IFACEMETHODIMP CancelObjectCreation(IUnknown* cancel_cookie) override;
IFACEMETHODIMP EndCreateObject(IMFAsyncResult* result,
IUnknown** ret_obj) override;
HRESULT SetMediaSource(IUnknown* mf_media_source);
void Shutdown();
private:
bool pending_create_object_ = false;
// Need a lock to ensure thread safe operation between IMFMediaEngineExtension
// method calls from MFMediaEngine threadpool thread and
// SetMediaSource/Shutdown from MediaFoundationRenderer calling thread.
base::Lock lock_;
bool has_shutdown_ GUARDED_BY(lock_) = false;
Microsoft::WRL::ComPtr<IUnknown> mf_media_source_ GUARDED_BY(lock_);
};
} // namespace media
#endif // MEDIA_RENDERERS_WIN_MEDIA_ENGINE_EXTENSION_H_