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media / renderers / win / media_foundation_renderer.h [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_RENDERERS_WIN_MEDIA_FOUNDATION_RENDERER_H_
#define MEDIA_RENDERERS_WIN_MEDIA_FOUNDATION_RENDERER_H_
#include <d3d11.h>
#include <mfapi.h>
#include <mfmediaengine.h>
#include <wrl.h>
#include <memory>
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/task/sequenced_task_runner.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "base/unguessable_token.h"
#include "base/win/windows_types.h"
#include "media/base/buffering_state.h"
#include "media/base/media_export.h"
#include "media/base/media_resource.h"
#include "media/base/pipeline_status.h"
#include "media/base/renderer.h"
#include "media/base/renderer_client.h"
#include "media/renderers/win/media_engine_extension.h"
#include "media/renderers/win/media_engine_notify_impl.h"
#include "media/renderers/win/media_foundation_protection_manager.h"
#include "media/renderers/win/media_foundation_renderer_extension.h"
#include "media/renderers/win/media_foundation_source_wrapper.h"
#include "media/renderers/win/media_foundation_texture_pool.h"
namespace media {
class MediaLog;
// MediaFoundationRenderer bridges the Renderer and Windows MFMediaEngine
// interfaces.
class MEDIA_EXPORT MediaFoundationRenderer
: public Renderer,
public MediaFoundationRendererExtension {
public:
// An enum for recording MediaFoundationRenderer playback error reason.
// Reported to UMA. Do not change existing values.
// Updates to ErrorReason also requires the changes updated to
// tools/metrics/histograms/metadata/media/enums.xml.
enum class ErrorReason {
kUnknown = 0,
kCdmProxyReceivedInInvalidState = 1,
kFailedToSetSourceOnMediaEngine = 2,
kFailedToSetCurrentTime = 3,
kFailedToPlay = 4,
kOnPlaybackError = 5,
kOnDCompSurfaceReceivedError [[deprecated]] = 6,
kOnDCompSurfaceHandleSetError = 7,
kOnConnectionError = 8,
kFailedToSetDCompMode = 9,
kFailedToGetDCompSurface = 10,
kFailedToDuplicateHandle = 11,
kFailedToCreateMediaEngine = 12,
kFailedToCreateDCompTextureWrapper = 13,
kFailedToInitDCompTextureWrapper = 14,
kFailedToSetPlaybackRate = 15,
kFailedToGetMediaEngineEx = 16,
// Add new values here and update `kMaxValue`. Never reuse existing values.
kMaxValue = kFailedToGetMediaEngineEx,
};
// Report `reason` to UMA.
static void ReportErrorReason(ErrorReason reason);
MediaFoundationRenderer(scoped_refptr<base::SequencedTaskRunner> task_runner,
std::unique_ptr<MediaLog> media_log,
LUID gpu_process_adapter_luid,
bool force_dcomp_mode_for_testing = false);
MediaFoundationRenderer(const MediaFoundationRenderer&) = delete;
MediaFoundationRenderer& operator=(const MediaFoundationRenderer&) = delete;
~MediaFoundationRenderer() override;
// Renderer implementation.
void Initialize(MediaResource* media_resource,
RendererClient* client,
PipelineStatusCallback init_cb) override;
void SetCdm(CdmContext* cdm_context, CdmAttachedCB cdm_attached_cb) override;
void SetLatencyHint(std::optional<base::TimeDelta> latency_hint) override;
void Flush(base::OnceClosure flush_cb) override;
void StartPlayingFrom(base::TimeDelta time) override;
void SetPlaybackRate(double playback_rate) override;
void SetVolume(float volume) override;
base::TimeDelta GetMediaTime() override;
RendererType GetRendererType() override;
// MediaFoundationRendererExtension implementation.
void GetDCompSurface(GetDCompSurfaceCB callback) override;
void SetVideoStreamEnabled(bool enabled) override;
void SetOutputRect(const gfx::Rect& output_rect,
SetOutputRectCB callback) override;
void NotifyFrameReleased(const base::UnguessableToken& frame_token) override;
void RequestNextFrame() override;
void SetMediaFoundationRenderingMode(
MediaFoundationRenderingMode render_mode) override;
using FrameReturnCallback = base::RepeatingCallback<
void(const base::UnguessableToken&, const gfx::Size&, base::TimeDelta)>;
void SetFrameReturnCallbacks(
FrameReturnCallback frame_available_cb,
FramePoolInitializedCallback initialized_frame_pool_cb);
void SetGpuProcessAdapterLuid(LUID gpu_process_adapter_luid);
// Testing verification
bool InFrameServerMode();
private:
HRESULT CreateMediaEngine(MediaResource* media_resource);
HRESULT InitializeDXGIDeviceManager();
HRESULT InitializeVirtualVideoWindow();
// Update RendererClient with rendering statistics periodically.
HRESULT PopulateStatistics(PipelineStatistics& statistics);
void SendStatistics();
void StartSendingStatistics();
void StopSendingStatistics();
// Callbacks for `mf_media_engine_notify_`.
void OnPlaybackError(PipelineStatus status, HRESULT hr);
void OnPlaybackEnded();
void OnFormatChange();
void OnLoadedData();
void OnCanPlayThrough();
void OnPlaying();
void OnWaiting();
void OnFrameStepCompleted();
void OnTimeUpdate();
// Callback for `content_protection_manager_`.
void OnProtectionManagerWaiting(WaitingReason reason);
void OnCdmProxyReceived();
void OnBufferingStateChange(BufferingState state,
BufferingStateChangeReason reason);
HRESULT SetDCompModeInternal();
HRESULT GetDCompSurfaceInternal(HANDLE* surface_handle);
HRESULT SetSourceOnMediaEngine();
HRESULT UpdateVideoStream(const gfx::Size rect_size);
HRESULT PauseInternal();
HRESULT InitializeTexturePool(const gfx::Size& size);
void OnVideoNaturalSizeChange();
// Handles errors in MediaFoundationRenderer:
// - DLOG for local debugging
// - MEDIA_LOG for media-internals, dev tools etc.
// - Report error reason to UMA.
// - Notify the `cdm_proxy_`.
// - Notify the client via `status_cb`, or if `status_cb` is null, notify
// `renderer_client` via OnError().
void OnError(PipelineStatus status,
ErrorReason reason,
HRESULT hresult,
PipelineStatusCallback status_cb = base::NullCallback());
// Renderer methods are running in the same sequence.
scoped_refptr<base::SequencedTaskRunner> task_runner_;
// Used to report media logs. Can be called on any thread.
std::unique_ptr<MediaLog> media_log_;
// LUID identifying the graphics adapter used by the GPU process, the DXGI
// device created for Media Foundation Renderer must match in order to share
// handles between the two processes for Frame Server mode.
LUID gpu_process_adapter_luid_;
// Once set, will force `mf_media_engine_` to use DirectComposition mode.
// This is used for testing.
const bool force_dcomp_mode_for_testing_;
raw_ptr<RendererClient> renderer_client_;
FrameReturnCallback frame_available_cb_;
FramePoolInitializedCallback initialized_frame_pool_cb_;
Microsoft::WRL::ComPtr<IMFMediaEngine> mf_media_engine_;
Microsoft::WRL::ComPtr<MediaEngineNotifyImpl> mf_media_engine_notify_;
Microsoft::WRL::ComPtr<MediaEngineExtension> mf_media_engine_extension_;
Microsoft::WRL::ComPtr<MediaFoundationSourceWrapper> mf_source_;
// This enables MFMediaEngine to use hardware acceleration for video decoding
// and video processing.
Microsoft::WRL::ComPtr<IMFDXGIDeviceManager> dxgi_device_manager_;
// Current cached rectangle size of video to be rendered.
gfx::Size current_video_rect_size_;
// Current duration of the media.
base::TimeDelta duration_;
// This is the same as "natural_size" in Chromium.
gfx::Size native_video_size_;
// Keep the last volume value being set.
float volume_ = 1.0;
// Current playback rate.
double playback_rate_ = 0.0;
// Used for RendererClient::OnBufferingStateChange().
BufferingState max_buffering_state_ = BufferingState::BUFFERING_HAVE_NOTHING;
// Used for RendererClient::OnStatisticsUpdate().
PipelineStatistics statistics_ = {};
base::RepeatingTimer statistics_timer_;
// Tracks the number of MEDIA_LOGs emitted for failure to populate statistics.
// Useful to prevent log spam.
int populate_statistics_failure_count_ = 0;
// A fake window handle passed to MF-based rendering pipeline for OPM.
HWND virtual_video_window_ = nullptr;
bool waiting_for_mf_cdm_ = false;
raw_ptr<CdmContext> cdm_context_ = nullptr;
scoped_refptr<MediaFoundationCdmProxy> cdm_proxy_;
Microsoft::WRL::ComPtr<MediaFoundationProtectionManager>
content_protection_manager_;
// Texture pool of ID3D11Texture2D for the media engine to draw video frames
// when the media engine is in frame server mode instead of Direct
// Composition mode.
MediaFoundationTexturePool texture_pool_;
// Rendering mode the Media Engine will use.
MediaFoundationRenderingMode rendering_mode_ =
MediaFoundationRenderingMode::DirectComposition;
bool has_reported_playing_ = false;
bool has_reported_significant_playback_ = false;
// Value saved from last call to SetLatencyHint(). Latency hint can only be
// used to determine real-time mode on MediaEngine creation.
// IMFMediaEngineEx::SetRealTimeMode is only applicable to the next
// IMFMediaEngine::SetSource call so we aren't able to change real-time mode
// dynamically in MFR use cases.
std::optional<base::TimeDelta> latency_hint_;
// NOTE: Weak pointers must be invalidated before all other member variables.
base::WeakPtrFactory<MediaFoundationRenderer> weak_factory_{this};
};
} // namespace media
#endif // MEDIA_RENDERERS_WIN_MEDIA_FOUNDATION_RENDERER_H_